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https://github.com/Motorhead1991/qemu.git
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Complete the conversion from the ClassInitImpl trait to class_init() methods. This will provide more freedom to split the qemu_api crate in separate parts. Reviewed-by: Zhao Liu <zhao1.liu@intel.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
367 lines
13 KiB
Rust
367 lines
13 KiB
Rust
// Copyright 2024, Linaro Limited
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// Author(s): Manos Pitsidianakis <manos.pitsidianakis@linaro.org>
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// SPDX-License-Identifier: GPL-2.0-or-later
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//! Bindings to create devices and access device functionality from Rust.
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use std::{
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ffi::{CStr, CString},
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os::raw::{c_int, c_void},
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ptr::NonNull,
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};
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pub use bindings::{Clock, ClockEvent, DeviceClass, DeviceState, Property, ResetType};
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use crate::{
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bindings::{self, qdev_init_gpio_in, qdev_init_gpio_out, Error, ResettableClass},
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callbacks::FnCall,
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cell::bql_locked,
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chardev::Chardev,
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irq::InterruptSource,
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prelude::*,
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qom::{ObjectClass, ObjectImpl, Owned},
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vmstate::VMStateDescription,
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};
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/// Trait providing the contents of the `ResettablePhases` struct,
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/// which is part of the QOM `Resettable` interface.
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pub trait ResettablePhasesImpl {
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/// If not None, this is called when the object enters reset. It
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/// can reset local state of the object, but it must not do anything that
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/// has a side-effect on other objects, such as raising or lowering an
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/// [`InterruptSource`], or reading or writing guest memory. It takes the
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/// reset's type as argument.
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const ENTER: Option<fn(&Self, ResetType)> = None;
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/// If not None, this is called when the object for entry into reset, once
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/// every object in the system which is being reset has had its
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/// `ResettablePhasesImpl::ENTER` method called. At this point devices
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/// can do actions that affect other objects.
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///
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/// If in doubt, implement this method.
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const HOLD: Option<fn(&Self, ResetType)> = None;
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/// If not None, this phase is called when the object leaves the reset
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/// state. Actions affecting other objects are permitted.
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const EXIT: Option<fn(&Self, ResetType)> = None;
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}
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/// # Safety
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///
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/// We expect the FFI user of this function to pass a valid pointer that
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/// can be downcasted to type `T`. We also expect the device is
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/// readable/writeable from one thread at any time.
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unsafe extern "C" fn rust_resettable_enter_fn<T: ResettablePhasesImpl>(
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obj: *mut Object,
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typ: ResetType,
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) {
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let state = NonNull::new(obj).unwrap().cast::<T>();
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T::ENTER.unwrap()(unsafe { state.as_ref() }, typ);
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}
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/// # Safety
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///
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/// We expect the FFI user of this function to pass a valid pointer that
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/// can be downcasted to type `T`. We also expect the device is
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/// readable/writeable from one thread at any time.
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unsafe extern "C" fn rust_resettable_hold_fn<T: ResettablePhasesImpl>(
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obj: *mut Object,
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typ: ResetType,
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) {
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let state = NonNull::new(obj).unwrap().cast::<T>();
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T::HOLD.unwrap()(unsafe { state.as_ref() }, typ);
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}
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/// # Safety
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///
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/// We expect the FFI user of this function to pass a valid pointer that
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/// can be downcasted to type `T`. We also expect the device is
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/// readable/writeable from one thread at any time.
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unsafe extern "C" fn rust_resettable_exit_fn<T: ResettablePhasesImpl>(
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obj: *mut Object,
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typ: ResetType,
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) {
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let state = NonNull::new(obj).unwrap().cast::<T>();
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T::EXIT.unwrap()(unsafe { state.as_ref() }, typ);
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}
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/// Trait providing the contents of [`DeviceClass`].
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pub trait DeviceImpl: ObjectImpl + ResettablePhasesImpl + IsA<DeviceState> {
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/// _Realization_ is the second stage of device creation. It contains
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/// all operations that depend on device properties and can fail (note:
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/// this is not yet supported for Rust devices).
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///
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/// If not `None`, the parent class's `realize` method is overridden
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/// with the function pointed to by `REALIZE`.
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const REALIZE: Option<fn(&Self)> = None;
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/// An array providing the properties that the user can set on the
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/// device. Not a `const` because referencing statics in constants
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/// is unstable until Rust 1.83.0.
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fn properties() -> &'static [Property] {
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&[]
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}
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/// A `VMStateDescription` providing the migration format for the device
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/// Not a `const` because referencing statics in constants is unstable
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/// until Rust 1.83.0.
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fn vmsd() -> Option<&'static VMStateDescription> {
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None
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}
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}
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/// # Safety
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///
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/// This function is only called through the QOM machinery and
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/// used by `DeviceClass::class_init`.
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/// We expect the FFI user of this function to pass a valid pointer that
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/// can be downcasted to type `T`. We also expect the device is
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/// readable/writeable from one thread at any time.
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unsafe extern "C" fn rust_realize_fn<T: DeviceImpl>(dev: *mut DeviceState, _errp: *mut *mut Error) {
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let state = NonNull::new(dev).unwrap().cast::<T>();
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T::REALIZE.unwrap()(unsafe { state.as_ref() });
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}
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unsafe impl InterfaceType for ResettableClass {
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const TYPE_NAME: &'static CStr =
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unsafe { CStr::from_bytes_with_nul_unchecked(bindings::TYPE_RESETTABLE_INTERFACE) };
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}
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impl ResettableClass {
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/// Fill in the virtual methods of `ResettableClass` based on the
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/// definitions in the `ResettablePhasesImpl` trait.
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pub fn class_init<T: ResettablePhasesImpl>(&mut self) {
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if <T as ResettablePhasesImpl>::ENTER.is_some() {
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self.phases.enter = Some(rust_resettable_enter_fn::<T>);
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}
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if <T as ResettablePhasesImpl>::HOLD.is_some() {
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self.phases.hold = Some(rust_resettable_hold_fn::<T>);
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}
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if <T as ResettablePhasesImpl>::EXIT.is_some() {
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self.phases.exit = Some(rust_resettable_exit_fn::<T>);
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}
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}
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}
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impl DeviceClass {
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/// Fill in the virtual methods of `DeviceClass` based on the definitions in
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/// the `DeviceImpl` trait.
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pub fn class_init<T: DeviceImpl>(&mut self) {
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if <T as DeviceImpl>::REALIZE.is_some() {
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self.realize = Some(rust_realize_fn::<T>);
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}
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if let Some(vmsd) = <T as DeviceImpl>::vmsd() {
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self.vmsd = vmsd;
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}
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let prop = <T as DeviceImpl>::properties();
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if !prop.is_empty() {
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unsafe {
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bindings::device_class_set_props_n(self, prop.as_ptr(), prop.len());
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}
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}
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ResettableClass::cast::<DeviceState>(self).class_init::<T>();
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self.parent_class.class_init::<T>();
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}
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}
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#[macro_export]
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macro_rules! define_property {
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($name:expr, $state:ty, $field:ident, $prop:expr, $type:ty, bit = $bitnr:expr, default = $defval:expr$(,)*) => {
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$crate::bindings::Property {
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// use associated function syntax for type checking
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name: ::std::ffi::CStr::as_ptr($name),
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info: $prop,
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offset: $crate::offset_of!($state, $field) as isize,
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bitnr: $bitnr,
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set_default: true,
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defval: $crate::bindings::Property__bindgen_ty_1 { u: $defval as u64 },
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..$crate::zeroable::Zeroable::ZERO
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}
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};
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($name:expr, $state:ty, $field:ident, $prop:expr, $type:ty, default = $defval:expr$(,)*) => {
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$crate::bindings::Property {
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// use associated function syntax for type checking
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name: ::std::ffi::CStr::as_ptr($name),
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info: $prop,
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offset: $crate::offset_of!($state, $field) as isize,
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set_default: true,
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defval: $crate::bindings::Property__bindgen_ty_1 { u: $defval as u64 },
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..$crate::zeroable::Zeroable::ZERO
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}
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};
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($name:expr, $state:ty, $field:ident, $prop:expr, $type:ty$(,)*) => {
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$crate::bindings::Property {
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// use associated function syntax for type checking
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name: ::std::ffi::CStr::as_ptr($name),
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info: $prop,
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offset: $crate::offset_of!($state, $field) as isize,
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set_default: false,
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..$crate::zeroable::Zeroable::ZERO
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}
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};
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}
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#[macro_export]
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macro_rules! declare_properties {
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($ident:ident, $($prop:expr),*$(,)*) => {
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pub static $ident: [$crate::bindings::Property; {
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let mut len = 0;
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$({
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_ = stringify!($prop);
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len += 1;
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})*
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len
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}] = [
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$($prop),*,
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];
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};
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}
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unsafe impl ObjectType for DeviceState {
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type Class = DeviceClass;
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const TYPE_NAME: &'static CStr =
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unsafe { CStr::from_bytes_with_nul_unchecked(bindings::TYPE_DEVICE) };
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}
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qom_isa!(DeviceState: Object);
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/// Trait for methods exposed by the [`DeviceState`] class. The methods can be
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/// called on all objects that have the trait `IsA<DeviceState>`.
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///
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/// The trait should only be used through the blanket implementation,
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/// which guarantees safety via `IsA`.
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pub trait DeviceMethods: ObjectDeref
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where
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Self::Target: IsA<DeviceState>,
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{
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/// Add an input clock named `name`. Invoke the callback with
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/// `self` as the first parameter for the events that are requested.
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///
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/// The resulting clock is added as a child of `self`, but it also
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/// stays alive until after `Drop::drop` is called because C code
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/// keeps an extra reference to it until `device_finalize()` calls
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/// `qdev_finalize_clocklist()`. Therefore (unlike most cases in
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/// which Rust code has a reference to a child object) it would be
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/// possible for this function to return a `&Clock` too.
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#[inline]
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fn init_clock_in<F: for<'a> FnCall<(&'a Self::Target, ClockEvent)>>(
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&self,
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name: &str,
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_cb: &F,
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events: ClockEvent,
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) -> Owned<Clock> {
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fn do_init_clock_in(
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dev: *mut DeviceState,
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name: &str,
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cb: Option<unsafe extern "C" fn(*mut c_void, ClockEvent)>,
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events: ClockEvent,
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) -> Owned<Clock> {
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assert!(bql_locked());
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// SAFETY: the clock is heap allocated, but qdev_init_clock_in()
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// does not gift the reference to its caller; so use Owned::from to
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// add one. The callback is disabled automatically when the clock
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// is unparented, which happens before the device is finalized.
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unsafe {
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let cstr = CString::new(name).unwrap();
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let clk = bindings::qdev_init_clock_in(
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dev,
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cstr.as_ptr(),
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cb,
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dev.cast::<c_void>(),
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events.0,
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);
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Owned::from(&*clk)
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}
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}
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let cb: Option<unsafe extern "C" fn(*mut c_void, ClockEvent)> = if F::is_some() {
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unsafe extern "C" fn rust_clock_cb<T, F: for<'a> FnCall<(&'a T, ClockEvent)>>(
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opaque: *mut c_void,
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event: ClockEvent,
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) {
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// SAFETY: the opaque is "this", which is indeed a pointer to T
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F::call((unsafe { &*(opaque.cast::<T>()) }, event))
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}
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Some(rust_clock_cb::<Self::Target, F>)
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} else {
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None
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};
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do_init_clock_in(self.as_mut_ptr(), name, cb, events)
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}
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/// Add an output clock named `name`.
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///
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/// The resulting clock is added as a child of `self`, but it also
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/// stays alive until after `Drop::drop` is called because C code
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/// keeps an extra reference to it until `device_finalize()` calls
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/// `qdev_finalize_clocklist()`. Therefore (unlike most cases in
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/// which Rust code has a reference to a child object) it would be
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/// possible for this function to return a `&Clock` too.
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#[inline]
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fn init_clock_out(&self, name: &str) -> Owned<Clock> {
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unsafe {
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let cstr = CString::new(name).unwrap();
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let clk = bindings::qdev_init_clock_out(self.as_mut_ptr(), cstr.as_ptr());
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Owned::from(&*clk)
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}
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}
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fn prop_set_chr(&self, propname: &str, chr: &Owned<Chardev>) {
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assert!(bql_locked());
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let c_propname = CString::new(propname).unwrap();
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unsafe {
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bindings::qdev_prop_set_chr(self.as_mut_ptr(), c_propname.as_ptr(), chr.as_mut_ptr());
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}
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}
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fn init_gpio_in<F: for<'a> FnCall<(&'a Self::Target, u32, u32)>>(
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&self,
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num_lines: u32,
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_cb: F,
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) {
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let _: () = F::ASSERT_IS_SOME;
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unsafe extern "C" fn rust_irq_handler<T, F: for<'a> FnCall<(&'a T, u32, u32)>>(
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opaque: *mut c_void,
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line: c_int,
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level: c_int,
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) {
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// SAFETY: the opaque was passed as a reference to `T`
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F::call((unsafe { &*(opaque.cast::<T>()) }, line as u32, level as u32))
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}
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let gpio_in_cb: unsafe extern "C" fn(*mut c_void, c_int, c_int) =
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rust_irq_handler::<Self::Target, F>;
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unsafe {
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qdev_init_gpio_in(
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self.as_mut_ptr::<DeviceState>(),
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Some(gpio_in_cb),
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num_lines as c_int,
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);
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}
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}
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fn init_gpio_out(&self, pins: &[InterruptSource]) {
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unsafe {
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qdev_init_gpio_out(
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self.as_mut_ptr::<DeviceState>(),
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InterruptSource::slice_as_ptr(pins),
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pins.len() as c_int,
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);
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}
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}
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}
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impl<R: ObjectDeref> DeviceMethods for R where R::Target: IsA<DeviceState> {}
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unsafe impl ObjectType for Clock {
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type Class = ObjectClass;
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const TYPE_NAME: &'static CStr =
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unsafe { CStr::from_bytes_with_nul_unchecked(bindings::TYPE_CLOCK) };
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}
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qom_isa!(Clock: Object);
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