mirror of
https://github.com/Motorhead1991/qemu.git
synced 2025-07-27 04:13:53 -06:00

macOS's Cocoa event handling must be done on the initial (main) thread of the process. Furthermore, if library or application code uses libdispatch, the main dispatch queue must be handling events on the main thread as well. So far, this has affected Qemu in both the Cocoa and SDL UIs, although in different ways: the Cocoa UI replaces the default qemu_main function with one that spins Qemu's internal main event loop off onto a background thread. SDL (which uses Cocoa internally) on the other hand uses a polling approach within Qemu's main event loop. Events are polled during the SDL UI's dpy_refresh callback, which happens to run on the main thread by default. As UIs are mutually exclusive, this works OK as long as nothing else needs platform-native event handling. In the next patch, a new device is introduced based on the ParavirtualizedGraphics.framework in macOS. This uses libdispatch internally, and only works when events are being handled on the main runloop. With the current system, it works when using either the Cocoa or the SDL UI. However, it does not when running headless. Moreover, any attempt to install a similar scheme to the Cocoa UI's main thread replacement fails when combined with the SDL UI. This change tidies up main thread management to be more flexible. * The qemu_main global function pointer is a custom function for the main thread, and it may now be NULL. When it is, the main thread runs the main Qemu loop. This represents the traditional setup. * When non-null, spawning the main Qemu event loop on a separate thread is now done centrally rather than inside the Cocoa UI code. * For most platforms, qemu_main is indeed NULL by default, but on Darwin, it defaults to a function that runs the CFRunLoop. * The Cocoa UI sets qemu_main to a function which runs the NSApplication event handling runloop, as is usual for a Cocoa app. * The SDL UI overrides the qemu_main function to NULL, thus specifying that Qemu's main loop must run on the main thread. * The GTK UI also overrides the qemu_main function to NULL. * For other UIs, or in the absence of UIs, the platform's default behaviour is followed. This means that on macOS, the platform's runloop events are always handled, regardless of chosen UI. The new PV graphics device will thus work in all configurations. There is no functional change on other operating systems. Implementing this via a global function pointer variable is a bit ugly, but it's probably worth investigating the existing UI thread rule violations in the SDL (e.g. #2537) and GTK+ back-ends. Fixing those issues might precipitate requirements similar but not identical to those of the Cocoa UI; hopefully we'll see some kind of pattern emerge, which can then be used as a basis for an overhaul. (In fact, it may turn out to be simplest to split the UI/native platform event thread from the QEMU main event loop on all platforms, with any UI or even none at all.) Signed-off-by: Phil Dennis-Jordan <phil@philjordan.eu> Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com> Tested-by: Akihiko Odaki <akihiko.odaki@daynix.com> Message-ID: <20241223221645.29911-2-phil@philjordan.eu> [PMD: Declare 'qemu_main' symbol in tests/qtest/fuzz/fuzz.c, add missing g_assert_not_reached() call in main()] Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
989 lines
29 KiB
C
989 lines
29 KiB
C
/*
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* QEMU SDL display driver
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*
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* Copyright (c) 2003 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
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#include "qemu/osdep.h"
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#include "qemu/module.h"
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#include "qemu/cutils.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#include "ui/sdl2.h"
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#include "system/runstate.h"
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#include "system/runstate-action.h"
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#include "system/system.h"
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#include "ui/win32-kbd-hook.h"
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#include "qemu/log.h"
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#include "qemu-main.h"
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static int sdl2_num_outputs;
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static struct sdl2_console *sdl2_console;
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static SDL_Surface *guest_sprite_surface;
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static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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static bool alt_grab;
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static bool ctrl_grab;
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static int gui_saved_grab;
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static int gui_fullscreen;
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static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
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static SDL_Cursor *sdl_cursor_normal;
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static SDL_Cursor *sdl_cursor_hidden;
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static int absolute_enabled;
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static bool guest_cursor;
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static int guest_x, guest_y;
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static SDL_Cursor *guest_sprite;
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static Notifier mouse_mode_notifier;
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#define SDL2_REFRESH_INTERVAL_BUSY 10
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#define SDL2_MAX_IDLE_COUNT (2 * GUI_REFRESH_INTERVAL_DEFAULT \
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/ SDL2_REFRESH_INTERVAL_BUSY + 1)
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/* introduced in SDL 2.0.10 */
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#ifndef SDL_HINT_RENDER_BATCHING
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#define SDL_HINT_RENDER_BATCHING "SDL_RENDER_BATCHING"
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#endif
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static void sdl_update_caption(struct sdl2_console *scon);
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static struct sdl2_console *get_scon_from_window(uint32_t window_id)
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{
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int i;
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for (i = 0; i < sdl2_num_outputs; i++) {
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if (sdl2_console[i].real_window == SDL_GetWindowFromID(window_id)) {
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return &sdl2_console[i];
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}
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}
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return NULL;
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}
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void sdl2_window_create(struct sdl2_console *scon)
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{
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int flags = 0;
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if (!scon->surface) {
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return;
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}
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assert(!scon->real_window);
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if (gui_fullscreen) {
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flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
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} else {
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flags |= SDL_WINDOW_RESIZABLE;
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}
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if (scon->hidden) {
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flags |= SDL_WINDOW_HIDDEN;
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}
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#ifdef CONFIG_OPENGL
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if (scon->opengl) {
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flags |= SDL_WINDOW_OPENGL;
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}
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#endif
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scon->real_window = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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surface_width(scon->surface),
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surface_height(scon->surface),
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flags);
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if (scon->opengl) {
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const char *driver = "opengl";
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if (scon->opts->gl == DISPLAY_GL_MODE_ES) {
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driver = "opengles2";
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}
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, driver);
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SDL_SetHint(SDL_HINT_RENDER_BATCHING, "1");
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scon->winctx = SDL_GL_CreateContext(scon->real_window);
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SDL_GL_SetSwapInterval(0);
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} else {
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/* The SDL renderer is only used by sdl2-2D, when OpenGL is disabled */
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scon->real_renderer = SDL_CreateRenderer(scon->real_window, -1, 0);
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}
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sdl_update_caption(scon);
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}
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void sdl2_window_destroy(struct sdl2_console *scon)
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{
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if (!scon->real_window) {
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return;
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}
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if (scon->winctx) {
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SDL_GL_DeleteContext(scon->winctx);
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scon->winctx = NULL;
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}
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if (scon->real_renderer) {
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SDL_DestroyRenderer(scon->real_renderer);
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scon->real_renderer = NULL;
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}
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SDL_DestroyWindow(scon->real_window);
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scon->real_window = NULL;
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}
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void sdl2_window_resize(struct sdl2_console *scon)
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{
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if (!scon->real_window) {
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return;
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}
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SDL_SetWindowSize(scon->real_window,
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surface_width(scon->surface),
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surface_height(scon->surface));
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}
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static void sdl2_redraw(struct sdl2_console *scon)
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{
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if (scon->opengl) {
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#ifdef CONFIG_OPENGL
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sdl2_gl_redraw(scon);
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#endif
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} else {
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sdl2_2d_redraw(scon);
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}
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}
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static void sdl_update_caption(struct sdl2_console *scon)
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{
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char win_title[1024];
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char icon_title[1024];
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const char *status = "";
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if (!runstate_is_running()) {
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status = " [Stopped]";
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} else if (gui_grab) {
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if (alt_grab) {
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#ifdef CONFIG_DARWIN
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status = " - Press ⌃⌥⇧G to exit grab";
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#else
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status = " - Press Ctrl-Alt-Shift-G to exit grab";
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#endif
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} else if (ctrl_grab) {
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status = " - Press Right-Ctrl-G to exit grab";
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} else {
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#ifdef CONFIG_DARWIN
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status = " - Press ⌃⌥G to exit grab";
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#else
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status = " - Press Ctrl-Alt-G to exit grab";
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#endif
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}
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}
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if (qemu_name) {
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snprintf(win_title, sizeof(win_title), "QEMU (%s-%d)%s", qemu_name,
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scon->idx, status);
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snprintf(icon_title, sizeof(icon_title), "QEMU (%s)", qemu_name);
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} else {
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snprintf(win_title, sizeof(win_title), "QEMU%s", status);
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snprintf(icon_title, sizeof(icon_title), "QEMU");
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}
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if (scon->real_window) {
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SDL_SetWindowTitle(scon->real_window, win_title);
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}
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}
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static void sdl_hide_cursor(struct sdl2_console *scon)
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{
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if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
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return;
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}
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SDL_ShowCursor(SDL_DISABLE);
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SDL_SetCursor(sdl_cursor_hidden);
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if (!qemu_input_is_absolute(scon->dcl.con)) {
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SDL_SetRelativeMouseMode(SDL_TRUE);
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}
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}
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static void sdl_show_cursor(struct sdl2_console *scon)
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{
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if (scon->opts->has_show_cursor && scon->opts->show_cursor) {
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return;
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}
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if (!qemu_input_is_absolute(scon->dcl.con)) {
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SDL_SetRelativeMouseMode(SDL_FALSE);
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}
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if (guest_cursor &&
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(gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
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SDL_SetCursor(guest_sprite);
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} else {
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SDL_SetCursor(sdl_cursor_normal);
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}
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SDL_ShowCursor(SDL_ENABLE);
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}
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static void sdl_grab_start(struct sdl2_console *scon)
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{
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QemuConsole *con = scon ? scon->dcl.con : NULL;
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if (!con || !qemu_console_is_graphic(con)) {
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return;
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}
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/*
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* If the application is not active, do not try to enter grab state. This
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* prevents 'SDL_WM_GrabInput(SDL_GRAB_ON)' from blocking all the
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* application (SDL bug).
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*/
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if (!(SDL_GetWindowFlags(scon->real_window) & SDL_WINDOW_INPUT_FOCUS)) {
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return;
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}
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if (guest_cursor) {
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SDL_SetCursor(guest_sprite);
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if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
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SDL_WarpMouseInWindow(scon->real_window, guest_x, guest_y);
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}
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} else {
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sdl_hide_cursor(scon);
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}
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SDL_SetWindowGrab(scon->real_window, SDL_TRUE);
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gui_grab = 1;
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win32_kbd_set_grab(true);
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sdl_update_caption(scon);
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}
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static void sdl_grab_end(struct sdl2_console *scon)
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{
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SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
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gui_grab = 0;
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win32_kbd_set_grab(false);
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sdl_show_cursor(scon);
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sdl_update_caption(scon);
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}
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static void absolute_mouse_grab(struct sdl2_console *scon)
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{
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int mouse_x, mouse_y;
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int scr_w, scr_h;
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SDL_GetMouseState(&mouse_x, &mouse_y);
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SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
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if (mouse_x > 0 && mouse_x < scr_w - 1 &&
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mouse_y > 0 && mouse_y < scr_h - 1) {
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sdl_grab_start(scon);
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}
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}
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static void sdl_mouse_mode_change(Notifier *notify, void *data)
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{
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if (qemu_input_is_absolute(sdl2_console[0].dcl.con)) {
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if (!absolute_enabled) {
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absolute_enabled = 1;
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SDL_SetRelativeMouseMode(SDL_FALSE);
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absolute_mouse_grab(&sdl2_console[0]);
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}
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} else if (absolute_enabled) {
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if (!gui_fullscreen) {
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sdl_grab_end(&sdl2_console[0]);
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}
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absolute_enabled = 0;
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}
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}
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static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
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int x, int y, int state)
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{
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static uint32_t bmap[INPUT_BUTTON__MAX] = {
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[INPUT_BUTTON_LEFT] = SDL_BUTTON(SDL_BUTTON_LEFT),
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[INPUT_BUTTON_MIDDLE] = SDL_BUTTON(SDL_BUTTON_MIDDLE),
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[INPUT_BUTTON_RIGHT] = SDL_BUTTON(SDL_BUTTON_RIGHT),
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[INPUT_BUTTON_SIDE] = SDL_BUTTON(SDL_BUTTON_X1),
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[INPUT_BUTTON_EXTRA] = SDL_BUTTON(SDL_BUTTON_X2)
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};
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static uint32_t prev_state;
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if (prev_state != state) {
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qemu_input_update_buttons(scon->dcl.con, bmap, prev_state, state);
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prev_state = state;
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}
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if (qemu_input_is_absolute(scon->dcl.con)) {
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qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_X,
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x, 0, surface_width(scon->surface));
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qemu_input_queue_abs(scon->dcl.con, INPUT_AXIS_Y,
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y, 0, surface_height(scon->surface));
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} else {
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if (guest_cursor) {
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x -= guest_x;
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y -= guest_y;
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guest_x += x;
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guest_y += y;
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dx = x;
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dy = y;
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}
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qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_X, dx);
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qemu_input_queue_rel(scon->dcl.con, INPUT_AXIS_Y, dy);
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}
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qemu_input_event_sync();
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}
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static void toggle_full_screen(struct sdl2_console *scon)
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{
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gui_fullscreen = !gui_fullscreen;
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if (gui_fullscreen) {
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SDL_SetWindowFullscreen(scon->real_window,
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SDL_WINDOW_FULLSCREEN_DESKTOP);
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gui_saved_grab = gui_grab;
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sdl_grab_start(scon);
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} else {
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if (!gui_saved_grab) {
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sdl_grab_end(scon);
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}
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SDL_SetWindowFullscreen(scon->real_window, 0);
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}
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sdl2_redraw(scon);
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}
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static int get_mod_state(void)
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{
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SDL_Keymod mod = SDL_GetModState();
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if (alt_grab) {
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return (mod & (gui_grab_code | KMOD_LSHIFT)) ==
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(gui_grab_code | KMOD_LSHIFT);
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} else if (ctrl_grab) {
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return (mod & KMOD_RCTRL) == KMOD_RCTRL;
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} else {
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return (mod & gui_grab_code) == gui_grab_code;
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}
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}
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static void *sdl2_win32_get_hwnd(struct sdl2_console *scon)
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{
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#ifdef CONFIG_WIN32
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SDL_SysWMinfo info;
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SDL_VERSION(&info.version);
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if (SDL_GetWindowWMInfo(scon->real_window, &info)) {
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return info.info.win.window;
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}
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#endif
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return NULL;
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}
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static void handle_keydown(SDL_Event *ev)
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{
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int win;
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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int gui_key_modifier_pressed = get_mod_state();
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if (!scon) {
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return;
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}
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scon->gui_keysym = false;
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if (!scon->ignore_hotkeys && gui_key_modifier_pressed && !ev->key.repeat) {
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switch (ev->key.keysym.scancode) {
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case SDL_SCANCODE_2:
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case SDL_SCANCODE_3:
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case SDL_SCANCODE_4:
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case SDL_SCANCODE_5:
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case SDL_SCANCODE_6:
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case SDL_SCANCODE_7:
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case SDL_SCANCODE_8:
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case SDL_SCANCODE_9:
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if (gui_grab) {
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sdl_grab_end(scon);
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}
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win = ev->key.keysym.scancode - SDL_SCANCODE_1;
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if (win < sdl2_num_outputs) {
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sdl2_console[win].hidden = !sdl2_console[win].hidden;
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if (sdl2_console[win].real_window) {
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if (sdl2_console[win].hidden) {
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SDL_HideWindow(sdl2_console[win].real_window);
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} else {
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SDL_ShowWindow(sdl2_console[win].real_window);
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}
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}
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sdl2_release_modifiers(scon);
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scon->gui_keysym = true;
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}
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break;
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case SDL_SCANCODE_F:
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toggle_full_screen(scon);
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scon->gui_keysym = true;
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break;
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case SDL_SCANCODE_G:
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scon->gui_keysym = true;
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if (!gui_grab) {
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sdl_grab_start(scon);
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} else if (!gui_fullscreen) {
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sdl_grab_end(scon);
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}
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break;
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case SDL_SCANCODE_U:
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sdl2_window_resize(scon);
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if (!scon->opengl) {
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/* re-create scon->texture */
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sdl2_2d_switch(&scon->dcl, scon->surface);
|
|
}
|
|
scon->gui_keysym = true;
|
|
break;
|
|
#if 0
|
|
case SDL_SCANCODE_KP_PLUS:
|
|
case SDL_SCANCODE_KP_MINUS:
|
|
if (!gui_fullscreen) {
|
|
int scr_w, scr_h;
|
|
int width, height;
|
|
SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
|
|
|
|
width = MAX(scr_w + (ev->key.keysym.scancode ==
|
|
SDL_SCANCODE_KP_PLUS ? 50 : -50),
|
|
160);
|
|
height = (surface_height(scon->surface) * width) /
|
|
surface_width(scon->surface);
|
|
fprintf(stderr, "%s: scale to %dx%d\n",
|
|
__func__, width, height);
|
|
sdl_scale(scon, width, height);
|
|
sdl2_redraw(scon);
|
|
scon->gui_keysym = true;
|
|
}
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
if (!scon->gui_keysym) {
|
|
sdl2_process_key(scon, &ev->key);
|
|
}
|
|
}
|
|
|
|
static void handle_keyup(SDL_Event *ev)
|
|
{
|
|
struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
|
|
|
|
if (!scon) {
|
|
return;
|
|
}
|
|
|
|
scon->ignore_hotkeys = false;
|
|
sdl2_process_key(scon, &ev->key);
|
|
}
|
|
|
|
static void handle_textinput(SDL_Event *ev)
|
|
{
|
|
struct sdl2_console *scon = get_scon_from_window(ev->text.windowID);
|
|
QemuConsole *con = scon ? scon->dcl.con : NULL;
|
|
|
|
if (!con) {
|
|
return;
|
|
}
|
|
|
|
if (!scon->gui_keysym && QEMU_IS_TEXT_CONSOLE(con)) {
|
|
qemu_text_console_put_string(QEMU_TEXT_CONSOLE(con), ev->text.text, strlen(ev->text.text));
|
|
}
|
|
}
|
|
|
|
static void handle_mousemotion(SDL_Event *ev)
|
|
{
|
|
int max_x, max_y;
|
|
struct sdl2_console *scon = get_scon_from_window(ev->motion.windowID);
|
|
|
|
if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
|
|
return;
|
|
}
|
|
|
|
if (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
|
|
int scr_w, scr_h;
|
|
SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h);
|
|
max_x = scr_w - 1;
|
|
max_y = scr_h - 1;
|
|
if (gui_grab && !gui_fullscreen
|
|
&& (ev->motion.x == 0 || ev->motion.y == 0 ||
|
|
ev->motion.x == max_x || ev->motion.y == max_y)) {
|
|
sdl_grab_end(scon);
|
|
}
|
|
if (!gui_grab &&
|
|
(ev->motion.x > 0 && ev->motion.x < max_x &&
|
|
ev->motion.y > 0 && ev->motion.y < max_y)) {
|
|
sdl_grab_start(scon);
|
|
}
|
|
}
|
|
if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
|
|
sdl_send_mouse_event(scon, ev->motion.xrel, ev->motion.yrel,
|
|
ev->motion.x, ev->motion.y, ev->motion.state);
|
|
}
|
|
}
|
|
|
|
static void handle_mousebutton(SDL_Event *ev)
|
|
{
|
|
int buttonstate = SDL_GetMouseState(NULL, NULL);
|
|
SDL_MouseButtonEvent *bev;
|
|
struct sdl2_console *scon = get_scon_from_window(ev->button.windowID);
|
|
|
|
if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
|
|
return;
|
|
}
|
|
|
|
bev = &ev->button;
|
|
if (!gui_grab && !qemu_input_is_absolute(scon->dcl.con)) {
|
|
if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) {
|
|
/* start grabbing all events */
|
|
sdl_grab_start(scon);
|
|
}
|
|
} else {
|
|
if (ev->type == SDL_MOUSEBUTTONDOWN) {
|
|
buttonstate |= SDL_BUTTON(bev->button);
|
|
} else {
|
|
buttonstate &= ~SDL_BUTTON(bev->button);
|
|
}
|
|
sdl_send_mouse_event(scon, 0, 0, bev->x, bev->y, buttonstate);
|
|
}
|
|
}
|
|
|
|
static void handle_mousewheel(SDL_Event *ev)
|
|
{
|
|
struct sdl2_console *scon = get_scon_from_window(ev->wheel.windowID);
|
|
SDL_MouseWheelEvent *wev = &ev->wheel;
|
|
InputButton btn;
|
|
|
|
if (!scon || !qemu_console_is_graphic(scon->dcl.con)) {
|
|
return;
|
|
}
|
|
|
|
if (wev->y > 0) {
|
|
btn = INPUT_BUTTON_WHEEL_UP;
|
|
} else if (wev->y < 0) {
|
|
btn = INPUT_BUTTON_WHEEL_DOWN;
|
|
} else if (wev->x < 0) {
|
|
btn = INPUT_BUTTON_WHEEL_RIGHT;
|
|
} else if (wev->x > 0) {
|
|
btn = INPUT_BUTTON_WHEEL_LEFT;
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
qemu_input_queue_btn(scon->dcl.con, btn, true);
|
|
qemu_input_event_sync();
|
|
qemu_input_queue_btn(scon->dcl.con, btn, false);
|
|
qemu_input_event_sync();
|
|
}
|
|
|
|
static void handle_windowevent(SDL_Event *ev)
|
|
{
|
|
struct sdl2_console *scon = get_scon_from_window(ev->window.windowID);
|
|
bool allow_close = true;
|
|
|
|
if (!scon) {
|
|
return;
|
|
}
|
|
|
|
switch (ev->window.event) {
|
|
case SDL_WINDOWEVENT_RESIZED:
|
|
{
|
|
QemuUIInfo info;
|
|
memset(&info, 0, sizeof(info));
|
|
info.width = ev->window.data1;
|
|
info.height = ev->window.data2;
|
|
dpy_set_ui_info(scon->dcl.con, &info, true);
|
|
}
|
|
sdl2_redraw(scon);
|
|
break;
|
|
case SDL_WINDOWEVENT_EXPOSED:
|
|
sdl2_redraw(scon);
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
|
win32_kbd_set_grab(gui_grab);
|
|
if (qemu_console_is_graphic(scon->dcl.con)) {
|
|
win32_kbd_set_window(sdl2_win32_get_hwnd(scon));
|
|
}
|
|
/* fall through */
|
|
case SDL_WINDOWEVENT_ENTER:
|
|
if (!gui_grab && (qemu_input_is_absolute(scon->dcl.con) || absolute_enabled)) {
|
|
absolute_mouse_grab(scon);
|
|
}
|
|
/* If a new console window opened using a hotkey receives the
|
|
* focus, SDL sends another KEYDOWN event to the new window,
|
|
* closing the console window immediately after.
|
|
*
|
|
* Work around this by ignoring further hotkey events until a
|
|
* key is released.
|
|
*/
|
|
scon->ignore_hotkeys = get_mod_state();
|
|
break;
|
|
case SDL_WINDOWEVENT_FOCUS_LOST:
|
|
if (qemu_console_is_graphic(scon->dcl.con)) {
|
|
win32_kbd_set_window(NULL);
|
|
}
|
|
if (gui_grab && !gui_fullscreen) {
|
|
sdl_grab_end(scon);
|
|
}
|
|
break;
|
|
case SDL_WINDOWEVENT_RESTORED:
|
|
update_displaychangelistener(&scon->dcl, GUI_REFRESH_INTERVAL_DEFAULT);
|
|
break;
|
|
case SDL_WINDOWEVENT_MINIMIZED:
|
|
update_displaychangelistener(&scon->dcl, 500);
|
|
break;
|
|
case SDL_WINDOWEVENT_CLOSE:
|
|
if (qemu_console_is_graphic(scon->dcl.con)) {
|
|
if (scon->opts->has_window_close && !scon->opts->window_close) {
|
|
allow_close = false;
|
|
}
|
|
if (allow_close) {
|
|
shutdown_action = SHUTDOWN_ACTION_POWEROFF;
|
|
qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
|
|
}
|
|
} else {
|
|
SDL_HideWindow(scon->real_window);
|
|
scon->hidden = true;
|
|
}
|
|
break;
|
|
case SDL_WINDOWEVENT_SHOWN:
|
|
scon->hidden = false;
|
|
break;
|
|
case SDL_WINDOWEVENT_HIDDEN:
|
|
scon->hidden = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void sdl2_poll_events(struct sdl2_console *scon)
|
|
{
|
|
SDL_Event ev1, *ev = &ev1;
|
|
bool allow_close = true;
|
|
int idle = 1;
|
|
|
|
if (scon->last_vm_running != runstate_is_running()) {
|
|
scon->last_vm_running = runstate_is_running();
|
|
sdl_update_caption(scon);
|
|
}
|
|
|
|
while (SDL_PollEvent(ev)) {
|
|
switch (ev->type) {
|
|
case SDL_KEYDOWN:
|
|
idle = 0;
|
|
handle_keydown(ev);
|
|
break;
|
|
case SDL_KEYUP:
|
|
idle = 0;
|
|
handle_keyup(ev);
|
|
break;
|
|
case SDL_TEXTINPUT:
|
|
idle = 0;
|
|
handle_textinput(ev);
|
|
break;
|
|
case SDL_QUIT:
|
|
if (scon->opts->has_window_close && !scon->opts->window_close) {
|
|
allow_close = false;
|
|
}
|
|
if (allow_close) {
|
|
shutdown_action = SHUTDOWN_ACTION_POWEROFF;
|
|
qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
|
|
}
|
|
break;
|
|
case SDL_MOUSEMOTION:
|
|
idle = 0;
|
|
handle_mousemotion(ev);
|
|
break;
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
case SDL_MOUSEBUTTONUP:
|
|
idle = 0;
|
|
handle_mousebutton(ev);
|
|
break;
|
|
case SDL_MOUSEWHEEL:
|
|
idle = 0;
|
|
handle_mousewheel(ev);
|
|
break;
|
|
case SDL_WINDOWEVENT:
|
|
handle_windowevent(ev);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (idle) {
|
|
if (scon->idle_counter < SDL2_MAX_IDLE_COUNT) {
|
|
scon->idle_counter++;
|
|
if (scon->idle_counter >= SDL2_MAX_IDLE_COUNT) {
|
|
scon->dcl.update_interval = GUI_REFRESH_INTERVAL_DEFAULT;
|
|
}
|
|
}
|
|
} else {
|
|
scon->idle_counter = 0;
|
|
scon->dcl.update_interval = SDL2_REFRESH_INTERVAL_BUSY;
|
|
}
|
|
}
|
|
|
|
static void sdl_mouse_warp(DisplayChangeListener *dcl,
|
|
int x, int y, bool on)
|
|
{
|
|
struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
|
|
|
|
if (!qemu_console_is_graphic(scon->dcl.con)) {
|
|
return;
|
|
}
|
|
|
|
if (on) {
|
|
if (!guest_cursor) {
|
|
sdl_show_cursor(scon);
|
|
}
|
|
if (gui_grab || qemu_input_is_absolute(scon->dcl.con) || absolute_enabled) {
|
|
SDL_SetCursor(guest_sprite);
|
|
if (!qemu_input_is_absolute(scon->dcl.con) && !absolute_enabled) {
|
|
SDL_WarpMouseInWindow(scon->real_window, x, y);
|
|
}
|
|
}
|
|
} else if (gui_grab) {
|
|
sdl_hide_cursor(scon);
|
|
}
|
|
guest_cursor = on;
|
|
guest_x = x, guest_y = y;
|
|
}
|
|
|
|
static void sdl_mouse_define(DisplayChangeListener *dcl,
|
|
QEMUCursor *c)
|
|
{
|
|
|
|
if (guest_sprite) {
|
|
SDL_FreeCursor(guest_sprite);
|
|
}
|
|
|
|
if (guest_sprite_surface) {
|
|
SDL_FreeSurface(guest_sprite_surface);
|
|
}
|
|
|
|
guest_sprite_surface =
|
|
SDL_CreateRGBSurfaceFrom(c->data, c->width, c->height, 32, c->width * 4,
|
|
0xff0000, 0x00ff00, 0xff, 0xff000000);
|
|
|
|
if (!guest_sprite_surface) {
|
|
fprintf(stderr, "Failed to make rgb surface from %p\n", c);
|
|
return;
|
|
}
|
|
guest_sprite = SDL_CreateColorCursor(guest_sprite_surface,
|
|
c->hot_x, c->hot_y);
|
|
if (!guest_sprite) {
|
|
fprintf(stderr, "Failed to make color cursor from %p\n", c);
|
|
return;
|
|
}
|
|
if (guest_cursor &&
|
|
(gui_grab || qemu_input_is_absolute(dcl->con) || absolute_enabled)) {
|
|
SDL_SetCursor(guest_sprite);
|
|
}
|
|
}
|
|
|
|
static void sdl_cleanup(void)
|
|
{
|
|
if (guest_sprite) {
|
|
SDL_FreeCursor(guest_sprite);
|
|
}
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
}
|
|
|
|
static const DisplayChangeListenerOps dcl_2d_ops = {
|
|
.dpy_name = "sdl2-2d",
|
|
.dpy_gfx_update = sdl2_2d_update,
|
|
.dpy_gfx_switch = sdl2_2d_switch,
|
|
.dpy_gfx_check_format = sdl2_2d_check_format,
|
|
.dpy_refresh = sdl2_2d_refresh,
|
|
.dpy_mouse_set = sdl_mouse_warp,
|
|
.dpy_cursor_define = sdl_mouse_define,
|
|
};
|
|
|
|
#ifdef CONFIG_OPENGL
|
|
static const DisplayChangeListenerOps dcl_gl_ops = {
|
|
.dpy_name = "sdl2-gl",
|
|
.dpy_gfx_update = sdl2_gl_update,
|
|
.dpy_gfx_switch = sdl2_gl_switch,
|
|
.dpy_gfx_check_format = console_gl_check_format,
|
|
.dpy_refresh = sdl2_gl_refresh,
|
|
.dpy_mouse_set = sdl_mouse_warp,
|
|
.dpy_cursor_define = sdl_mouse_define,
|
|
|
|
.dpy_gl_scanout_disable = sdl2_gl_scanout_disable,
|
|
.dpy_gl_scanout_texture = sdl2_gl_scanout_texture,
|
|
.dpy_gl_update = sdl2_gl_scanout_flush,
|
|
};
|
|
|
|
static bool
|
|
sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
|
|
DisplayChangeListener *dcl)
|
|
{
|
|
return dcl->ops == &dcl_gl_ops;
|
|
}
|
|
|
|
static const DisplayGLCtxOps gl_ctx_ops = {
|
|
.dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
|
|
.dpy_gl_ctx_create = sdl2_gl_create_context,
|
|
.dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
|
|
.dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
|
|
};
|
|
#endif
|
|
|
|
static void sdl2_display_early_init(DisplayOptions *o)
|
|
{
|
|
assert(o->type == DISPLAY_TYPE_SDL);
|
|
if (o->has_gl && o->gl) {
|
|
#ifdef CONFIG_OPENGL
|
|
display_opengl = 1;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void sdl2_display_init(DisplayState *ds, DisplayOptions *o)
|
|
{
|
|
uint8_t data = 0;
|
|
int i;
|
|
SDL_SysWMinfo info;
|
|
SDL_Surface *icon = NULL;
|
|
char *dir;
|
|
|
|
assert(o->type == DISPLAY_TYPE_SDL);
|
|
|
|
if (SDL_GetHintBoolean("QEMU_ENABLE_SDL_LOGGING", SDL_FALSE)) {
|
|
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
|
|
}
|
|
|
|
if (SDL_Init(SDL_INIT_VIDEO)) {
|
|
fprintf(stderr, "Could not initialize SDL(%s) - exiting\n",
|
|
SDL_GetError());
|
|
exit(1);
|
|
}
|
|
#ifdef SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR /* only available since SDL 2.0.8 */
|
|
SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0");
|
|
#endif
|
|
#ifndef CONFIG_WIN32
|
|
/* QEMU uses its own low level keyboard hook procedure on Windows */
|
|
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
|
|
#endif
|
|
#ifdef SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
|
|
SDL_SetHint(SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "0");
|
|
#endif
|
|
SDL_SetHint(SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4, "1");
|
|
SDL_EnableScreenSaver();
|
|
memset(&info, 0, sizeof(info));
|
|
SDL_VERSION(&info.version);
|
|
|
|
gui_fullscreen = o->has_full_screen && o->full_screen;
|
|
|
|
if (o->u.sdl.has_grab_mod) {
|
|
if (o->u.sdl.grab_mod == HOT_KEY_MOD_LSHIFT_LCTRL_LALT) {
|
|
alt_grab = true;
|
|
} else if (o->u.sdl.grab_mod == HOT_KEY_MOD_RCTRL) {
|
|
ctrl_grab = true;
|
|
}
|
|
}
|
|
|
|
for (i = 0;; i++) {
|
|
QemuConsole *con = qemu_console_lookup_by_index(i);
|
|
if (!con) {
|
|
break;
|
|
}
|
|
}
|
|
sdl2_num_outputs = i;
|
|
if (sdl2_num_outputs == 0) {
|
|
return;
|
|
}
|
|
sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
|
|
for (i = 0; i < sdl2_num_outputs; i++) {
|
|
QemuConsole *con = qemu_console_lookup_by_index(i);
|
|
assert(con != NULL);
|
|
if (!qemu_console_is_graphic(con) &&
|
|
qemu_console_get_index(con) != 0) {
|
|
sdl2_console[i].hidden = true;
|
|
}
|
|
sdl2_console[i].idx = i;
|
|
sdl2_console[i].opts = o;
|
|
#ifdef CONFIG_OPENGL
|
|
sdl2_console[i].opengl = display_opengl;
|
|
sdl2_console[i].dcl.ops = display_opengl ? &dcl_gl_ops : &dcl_2d_ops;
|
|
sdl2_console[i].dgc.ops = display_opengl ? &gl_ctx_ops : NULL;
|
|
#else
|
|
sdl2_console[i].opengl = 0;
|
|
sdl2_console[i].dcl.ops = &dcl_2d_ops;
|
|
#endif
|
|
sdl2_console[i].dcl.con = con;
|
|
sdl2_console[i].kbd = qkbd_state_init(con);
|
|
if (display_opengl) {
|
|
qemu_console_set_display_gl_ctx(con, &sdl2_console[i].dgc);
|
|
}
|
|
register_displaychangelistener(&sdl2_console[i].dcl);
|
|
|
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS) || defined(SDL_VIDEO_DRIVER_X11)
|
|
if (SDL_GetWindowWMInfo(sdl2_console[i].real_window, &info)) {
|
|
#if defined(SDL_VIDEO_DRIVER_WINDOWS)
|
|
qemu_console_set_window_id(con, (uintptr_t)info.info.win.window);
|
|
#elif defined(SDL_VIDEO_DRIVER_X11)
|
|
qemu_console_set_window_id(con, info.info.x11.window);
|
|
#endif
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef CONFIG_SDL_IMAGE
|
|
dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/128x128/apps/qemu.png");
|
|
icon = IMG_Load(dir);
|
|
#else
|
|
/* Load a 32x32x4 image. White pixels are transparent. */
|
|
dir = get_relocated_path(CONFIG_QEMU_ICONDIR "/hicolor/32x32/apps/qemu.bmp");
|
|
icon = SDL_LoadBMP(dir);
|
|
if (icon) {
|
|
uint32_t colorkey = SDL_MapRGB(icon->format, 255, 255, 255);
|
|
SDL_SetColorKey(icon, SDL_TRUE, colorkey);
|
|
}
|
|
#endif
|
|
g_free(dir);
|
|
if (icon) {
|
|
SDL_SetWindowIcon(sdl2_console[0].real_window, icon);
|
|
}
|
|
|
|
mouse_mode_notifier.notify = sdl_mouse_mode_change;
|
|
qemu_add_mouse_mode_change_notifier(&mouse_mode_notifier);
|
|
|
|
sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
|
|
sdl_cursor_normal = SDL_GetCursor();
|
|
|
|
if (gui_fullscreen) {
|
|
sdl_grab_start(&sdl2_console[0]);
|
|
}
|
|
|
|
atexit(sdl_cleanup);
|
|
|
|
/* SDL's event polling (in dpy_refresh) must happen on the main thread. */
|
|
qemu_main = NULL;
|
|
}
|
|
|
|
static QemuDisplay qemu_display_sdl2 = {
|
|
.type = DISPLAY_TYPE_SDL,
|
|
.early_init = sdl2_display_early_init,
|
|
.init = sdl2_display_init,
|
|
};
|
|
|
|
static void register_sdl1(void)
|
|
{
|
|
qemu_display_register(&qemu_display_sdl2);
|
|
}
|
|
|
|
type_init(register_sdl1);
|
|
|
|
#ifdef CONFIG_OPENGL
|
|
module_dep("ui-opengl");
|
|
#endif
|