qemu/include/hw/hw.h
Markus Armbruster 71e8a91585 Include sysemu/reset.h a lot less
In my "build everything" tree, changing sysemu/reset.h triggers a
recompile of some 2600 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

The main culprit is hw/hw.h, which supposedly includes it for
convenience.

Include sysemu/reset.h only where it's needed.  Touching it now
recompiles less than 200 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <20190812052359.30071-9-armbru@redhat.com>
2019-08-16 13:31:52 +02:00

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C

/* Declarations for use by hardware emulation. */
#ifndef QEMU_HW_H
#define QEMU_HW_H
#ifdef CONFIG_USER_ONLY
#error Cannot include hw/hw.h from user emulation
#endif
#include "exec/cpu-common.h"
#include "qom/object.h"
#include "exec/memory.h"
#include "hw/irq.h"
#include "migration/vmstate.h"
#include "migration/qemu-file-types.h"
void QEMU_NORETURN hw_error(const char *fmt, ...) GCC_FMT_ATTR(1, 2);
#endif