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![]() In my "build everything" tree, changing sysemu/reset.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The main culprit is hw/hw.h, which supposedly includes it for convenience. Include sysemu/reset.h only where it's needed. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-Id: <20190812052359.30071-9-armbru@redhat.com> |
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.. | ||
boot.c | ||
Kconfig | ||
Makefile.objs | ||
riscv_hart.c | ||
riscv_htif.c | ||
sifive_clint.c | ||
sifive_e.c | ||
sifive_gpio.c | ||
sifive_plic.c | ||
sifive_prci.c | ||
sifive_test.c | ||
sifive_u.c | ||
sifive_uart.c | ||
spike.c | ||
trace-events | ||
virt.c |