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Use the futex-based implementation of QemuEvent on Windows to remove code duplication and remove the overhead of event object construction and destruction. Signed-off-by: Akihiko Odaki <akihiko.odaki@daynix.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Link: https://lore.kernel.org/r/20250526-event-v4-6-5b784cc8e1de@daynix.com Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
39 lines
647 B
C
39 lines
647 B
C
#ifndef QEMU_THREAD_POSIX_H
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#define QEMU_THREAD_POSIX_H
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#include <pthread.h>
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#include <semaphore.h>
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struct QemuMutex {
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pthread_mutex_t lock;
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#ifdef CONFIG_DEBUG_MUTEX
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const char *file;
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int line;
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#endif
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bool initialized;
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};
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/*
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* QemuRecMutex cannot be a typedef of QemuMutex lest we have two
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* compatible cases in _Generic. See qemu/lockable.h.
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*/
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typedef struct QemuRecMutex {
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QemuMutex m;
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} QemuRecMutex;
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struct QemuCond {
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pthread_cond_t cond;
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bool initialized;
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};
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struct QemuSemaphore {
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QemuMutex mutex;
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QemuCond cond;
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unsigned int count;
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};
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struct QemuThread {
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pthread_t thread;
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};
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#endif
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