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![]() Discontinue the jump-around-jump-to-jump scheme, trading it for a single immediate move instruction. The two extra jumps always consume 7 bytes, whereas the immediate move is either 5 or 7 bytes depending on where the code_gen_buffer gets located. Signed-off-by: Richard Henderson <rth@twiddle.net> |
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tcg-target.c | ||
tcg-target.h |