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Compile in both gtk-egl and gtk-gl-area, then allow to choose at runtime instead of compile time which opengl variant we want use. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20180306090951.22932-2-kraxel@redhat.com |
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| .. | ||
| console.h | ||
| egl-context.h | ||
| egl-helpers.h | ||
| gtk.h | ||
| input.h | ||
| pixel_ops.h | ||
| qemu-pixman.h | ||
| qemu-spice.h | ||
| sdl2.h | ||
| shader.h | ||
| spice-display.h | ||