Implement flush-to-zero mode (denormal results are replaced with zero).

Signed-off-by: Paul Brook <paul@codesourcery.com>


git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6107 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
pbrook 2008-12-19 14:33:59 +00:00
parent 5c7908ed23
commit fe76d97653
3 changed files with 25 additions and 4 deletions

View file

@ -30,6 +30,8 @@ these four paragraphs for those parts of this code that are retained.
=============================================================================*/
/* FIXME: Flush-To-Zero only effects results. Denormal inputs should also
be flushed to zero. */
#include "softfloat.h"
/*----------------------------------------------------------------------------
@ -294,6 +296,7 @@ static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig STATUS_P
return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
}
if ( zExp < 0 ) {
if ( STATUS(flush_to_zero) ) return packFloat32( zSign, 0, 0 );
isTiny =
( STATUS(float_detect_tininess) == float_tininess_before_rounding )
|| ( zExp < -1 )
@ -457,6 +460,7 @@ static float64 roundAndPackFloat64( flag zSign, int16 zExp, bits64 zSig STATUS_P
return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
}
if ( zExp < 0 ) {
if ( STATUS(flush_to_zero) ) return packFloat64( zSign, 0, 0 );
isTiny =
( STATUS(float_detect_tininess) == float_tininess_before_rounding )
|| ( zExp < -1 )
@ -635,6 +639,7 @@ static floatx80
goto overflow;
}
if ( zExp <= 0 ) {
if ( STATUS(flush_to_zero) ) return packFloatx80( zSign, 0, 0 );
isTiny =
( STATUS(float_detect_tininess) == float_tininess_before_rounding )
|| ( zExp < 0 )
@ -965,6 +970,7 @@ static float128
return packFloat128( zSign, 0x7FFF, 0, 0 );
}
if ( zExp < 0 ) {
if ( STATUS(flush_to_zero) ) return packFloat128( zSign, 0, 0, 0 );
isTiny =
( STATUS(float_detect_tininess) == float_tininess_before_rounding )
|| ( zExp < -1 )
@ -1637,7 +1643,10 @@ static float32 addFloat32Sigs( float32 a, float32 b, flag zSign STATUS_PARAM)
if ( aSig | bSig ) return propagateFloat32NaN( a, b STATUS_VAR );
return a;
}
if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
if ( aExp == 0 ) {
if ( STATUS(flush_to_zero) ) return packFloat32( zSign, 0, 0 );
return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
}
zSig = 0x40000000 + aSig + bSig;
zExp = aExp;
goto roundAndPack;
@ -2595,7 +2604,10 @@ static float64 addFloat64Sigs( float64 a, float64 b, flag zSign STATUS_PARAM )
if ( aSig | bSig ) return propagateFloat64NaN( a, b STATUS_VAR );
return a;
}
if ( aExp == 0 ) return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
if ( aExp == 0 ) {
if ( STATUS(flush_to_zero) ) return packFloat64( zSign, 0, 0 );
return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
}
zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
zExp = aExp;
goto roundAndPack;
@ -4597,7 +4609,10 @@ static float128 addFloat128Sigs( float128 a, float128 b, flag zSign STATUS_PARAM
return a;
}
add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
if ( aExp == 0 ) return packFloat128( zSign, 0, zSig0, zSig1 );
if ( aExp == 0 ) {
if ( STATUS(flush_to_zero) ) return packFloat128( zSign, 0, 0, 0 );
return packFloat128( zSign, 0, zSig0, zSig1 );
}
zSig2 = 0;
zSig0 |= LIT64( 0x0002000000000000 );
zExp = aExp;