system/main: transfer replay mutex ownership from main thread to main loop thread

On MacOS, UI event loop has to be ran in the main thread of a process.
Because of that restriction, on this platform, qemu main event loop is
ran on another thread [1].

This breaks record/replay feature, which expects thread running qemu_init
to initialize hold this lock, breaking associated functional tests on
MacOS.

Thus, as a generalization, and similar to how BQL is handled, we release
it after init, and reacquire the lock before entering main event loop,
avoiding a special case if a separate thread is used.

Tested on MacOS with:
$ meson test -C build --setup thorough --print-errorlogs \
func-x86_64-x86_64_replay func-arm-arm_replay func-aarch64-aarch64_replay
$ ./build/qemu-system-x86_64 -nographic -icount shift=auto,rr=record,rrfile=replay.log
$ ./build/qemu-system-x86_64 -nographic -icount shift=auto,rr=replay,rrfile=replay.log

[1] f5ab12caba

Fixes: https://gitlab.com/qemu-project/qemu/-/issues/2907
Signed-off-by: Pierrick Bouvier <pierrick.bouvier@linaro.org>
Reviewed-by: Nicholas Piggin <npiggin@gmail.com>
Tested-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-ID: <20250410225550.46807-2-pierrick.bouvier@linaro.org>
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
This commit is contained in:
Pierrick Bouvier 2025-04-10 15:55:49 -07:00 committed by Stefan Hajnoczi
parent 100e8e2b38
commit fa3f3a33f3

View file

@ -25,6 +25,7 @@
#include "qemu/osdep.h"
#include "qemu-main.h"
#include "qemu/main-loop.h"
#include "system/replay.h"
#include "system/system.h"
#ifdef CONFIG_SDL
@ -44,10 +45,12 @@ static void *qemu_default_main(void *opaque)
{
int status;
replay_mutex_lock();
bql_lock();
status = qemu_main_loop();
qemu_cleanup(status);
bql_unlock();
replay_mutex_unlock();
exit(status);
}
@ -67,6 +70,7 @@ int main(int argc, char **argv)
{
qemu_init(argc, argv);
bql_unlock();
replay_mutex_unlock();
if (qemu_main) {
QemuThread main_loop_thread;
qemu_thread_create(&main_loop_thread, "qemu_main",