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linux-user: KD/VT/FB ioctls
everything needed to run SDL on a framebuffer device in the userspace emulator Signed-off-by: Ulrich Hecht <uli@suse.de> Signed-off-by: Riku Voipio <riku.voipio@iki.fi>
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4 changed files with 83 additions and 0 deletions
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@ -660,6 +660,9 @@ struct target_pollfd {
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#define TARGET_KIOCSOUND 0x4B2F /* start sound generation (0 for off) */
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#define TARGET_KDMKTONE 0x4B30 /* generate tone */
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#define TARGET_KDGKBTYPE 0x4b33
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#define TARGET_KDSETMODE 0x4b3a
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#define TARGET_KDGKBMODE 0x4b44
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#define TARGET_KDSKBMODE 0x4b45
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#define TARGET_KDGKBENT 0x4B46 /* gets one entry in translation table */
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#define TARGET_KDGKBSENT 0x4B48 /* gets one function key string entry */
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@ -874,6 +877,19 @@ struct target_pollfd {
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#define TARGET_LOOP_GET_STATUS64 0x4C05
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#define TARGET_LOOP_CHANGE_FD 0x4C06
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/* fb ioctls */
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#define TARGET_FBIOGET_VSCREENINFO 0x4600
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#define TARGET_FBIOPUT_VSCREENINFO 0x4601
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#define TARGET_FBIOGET_FSCREENINFO 0x4602
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/* vt ioctls */
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#define TARGET_VT_OPENQRY 0x5600
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#define TARGET_VT_GETSTATE 0x5603
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#define TARGET_VT_ACTIVATE 0x5606
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#define TARGET_VT_WAITACTIVE 0x5607
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#define TARGET_VT_LOCKSWITCH 0x560b
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#define TARGET_VT_UNLOCKSWITCH 0x560c
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/* from asm/termbits.h */
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#define TARGET_NCC 8
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