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console: rename dpy_gl_scanout to dpy_gl_scanout_texture
We'll add a variant which accepts dmabufs soon. Change the name so we can easily disturgish the two variants. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
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3b1d816984
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11 changed files with 80 additions and 64 deletions
4
ui/gtk.c
4
ui/gtk.c
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@ -669,7 +669,7 @@ static const DisplayChangeListenerOps dcl_gl_area_ops = {
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.dpy_gl_ctx_destroy = gd_gl_area_destroy_context,
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.dpy_gl_ctx_make_current = gd_gl_area_make_current,
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.dpy_gl_ctx_get_current = gd_gl_area_get_current_context,
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.dpy_gl_scanout = gd_gl_area_scanout,
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.dpy_gl_scanout_texture = gd_gl_area_scanout_texture,
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.dpy_gl_update = gd_gl_area_scanout_flush,
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};
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@ -688,7 +688,7 @@ static const DisplayChangeListenerOps dcl_egl_ops = {
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.dpy_gl_ctx_destroy = qemu_egl_destroy_context,
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.dpy_gl_ctx_make_current = gd_egl_make_current,
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.dpy_gl_ctx_get_current = qemu_egl_get_current_context,
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.dpy_gl_scanout = gd_egl_scanout,
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.dpy_gl_scanout_texture = gd_egl_scanout_texture,
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.dpy_gl_update = gd_egl_scanout_flush,
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};
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