console: rename dpy_gl_scanout to dpy_gl_scanout_texture

We'll add a variant which accepts dmabufs soon.  Change
the name so we can easily disturgish the two variants.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann 2017-02-21 10:37:16 +01:00
parent 3b1d816984
commit f4c36bdab6
11 changed files with 80 additions and 64 deletions

View file

@ -669,7 +669,7 @@ static const DisplayChangeListenerOps dcl_gl_area_ops = {
.dpy_gl_ctx_destroy = gd_gl_area_destroy_context,
.dpy_gl_ctx_make_current = gd_gl_area_make_current,
.dpy_gl_ctx_get_current = gd_gl_area_get_current_context,
.dpy_gl_scanout = gd_gl_area_scanout,
.dpy_gl_scanout_texture = gd_gl_area_scanout_texture,
.dpy_gl_update = gd_gl_area_scanout_flush,
};
@ -688,7 +688,7 @@ static const DisplayChangeListenerOps dcl_egl_ops = {
.dpy_gl_ctx_destroy = qemu_egl_destroy_context,
.dpy_gl_ctx_make_current = gd_egl_make_current,
.dpy_gl_ctx_get_current = qemu_egl_get_current_context,
.dpy_gl_scanout = gd_egl_scanout,
.dpy_gl_scanout_texture = gd_egl_scanout_texture,
.dpy_gl_update = gd_egl_scanout_flush,
};