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Slowdown SDL while minimized
When SDL is invisible/minimized, there is no need to keep calling the VGA refresh 33 times per second. This patch reduces in that case the rate to 2 times per second, which should be responsive enough for the un-minimizing event. (Samuel Thibault) git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4050 c046a42c-6fe2-441c-8c8c-71466251a162
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3 changed files with 15 additions and 1 deletions
6
vl.c
6
vl.c
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@ -7208,7 +7208,11 @@ static void gui_update(void *opaque)
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{
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DisplayState *ds = opaque;
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ds->dpy_refresh(ds);
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qemu_mod_timer(ds->gui_timer, GUI_REFRESH_INTERVAL + qemu_get_clock(rt_clock));
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qemu_mod_timer(ds->gui_timer,
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(ds->gui_timer_interval ?
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ds->gui_timer_interval :
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GUI_REFRESH_INTERVAL)
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+ qemu_get_clock(rt_clock));
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}
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struct vm_change_state_entry {
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