replay: move internal data to the structure

This patch moves replay static variables into the structure
to allow saving and loading them with savevm/loadvm.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20160926080804.6992.87687.stgit@PASHA-ISP>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Pavel Dovgalyuk 2016-09-26 11:08:04 +03:00 committed by Paolo Bonzini
parent c265e976f4
commit f186d64d8f
5 changed files with 24 additions and 23 deletions

View file

@ -38,15 +38,15 @@ bool replay_next_event_is(int event)
/* nothing to skip - not all instructions used */
if (replay_state.instructions_count != 0) {
assert(replay_data_kind == EVENT_INSTRUCTION);
assert(replay_state.data_kind == EVENT_INSTRUCTION);
return event == EVENT_INSTRUCTION;
}
while (true) {
if (event == replay_data_kind) {
if (event == replay_state.data_kind) {
res = true;
}
switch (replay_data_kind) {
switch (replay_state.data_kind) {
case EVENT_SHUTDOWN:
replay_finish_event();
qemu_system_shutdown_request();
@ -85,7 +85,7 @@ void replay_account_executed_instructions(void)
replay_state.instructions_count -= count;
replay_state.current_step += count;
if (replay_state.instructions_count == 0) {
assert(replay_data_kind == EVENT_INSTRUCTION);
assert(replay_state.data_kind == EVENT_INSTRUCTION);
replay_finish_event();
/* Wake up iothread. This is required because
timers will not expire until clock counters
@ -188,7 +188,7 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint)
if (replay_mode == REPLAY_MODE_PLAY) {
if (replay_next_event_is(EVENT_CHECKPOINT + checkpoint)) {
replay_finish_event();
} else if (replay_data_kind != EVENT_ASYNC) {
} else if (replay_state.data_kind != EVENT_ASYNC) {
res = false;
goto out;
}
@ -196,7 +196,7 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint)
/* replay_read_events may leave some unread events.
Return false if not all of the events associated with
checkpoint were processed */
res = replay_data_kind != EVENT_ASYNC;
res = replay_state.data_kind != EVENT_ASYNC;
} else if (replay_mode == REPLAY_MODE_RECORD) {
replay_put_event(EVENT_CHECKPOINT + checkpoint);
replay_save_events(checkpoint);
@ -237,9 +237,10 @@ static void replay_enable(const char *fname, int mode)
replay_filename = g_strdup(fname);
replay_mode = mode;
replay_data_kind = -1;
replay_state.data_kind = -1;
replay_state.instructions_count = 0;
replay_state.current_step = 0;
replay_state.has_unread_data = 0;
/* skip file header for RECORD and check it for PLAY */
if (replay_mode == REPLAY_MODE_RECORD) {