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bulk: Access existing variables initialized to &S->F when available
When a variable is initialized to &struct->field, use it in place. Rationale: while this makes the code more concise, this also helps static analyzers. Mechanical change using the following Coccinelle spatch script: @@ type S, F; identifier s, m, v; @@ S *s; ... F *v = &s->m; <+... - &s->m + v ...+> Inspired-by: Zhao Liu <zhao1.liu@intel.com> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-ID: <20240129164514.73104-2-philmd@linaro.org> Acked-by: Fabiano Rosas <farosas@suse.de> Reviewed-by: Zhao Liu <zhao1.liu@intel.com> Reviewed-by: Anthony PERARD <anthony.perard@citrix.com> [thuth: Dropped hunks that need a rebase, and fixed sizeof() in pmu_realize()] Signed-off-by: Thomas Huth <thuth@redhat.com>
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15 changed files with 34 additions and 35 deletions
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@ -991,7 +991,7 @@ static void ati_vga_realize(PCIDevice *dev, Error **errp)
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}
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vga_init(vga, OBJECT(s), pci_address_space(dev),
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pci_address_space_io(dev), true);
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vga->con = graphic_console_init(DEVICE(s), 0, s->vga.hw_ops, &s->vga);
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vga->con = graphic_console_init(DEVICE(s), 0, s->vga.hw_ops, vga);
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if (s->cursor_guest_mode) {
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vga->cursor_invalidate = ati_cursor_invalidate;
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vga->cursor_draw_line = ati_cursor_draw_line;
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