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virtio-gpu: Do not distinguish the primary console
In the past, virtio-gpu set NULL as the surface for the secondary consoles to hide its window. The distinction is now handled in ui/console and the display backends and virtio-gpu does no longer have to do that. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Message-Id: <20210225101316.83940-3-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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parent
c821a58ee7
commit
ed8f3fe689
4 changed files with 6 additions and 22 deletions
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@ -179,10 +179,8 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
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info.width, info.height,
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ss.r.x, ss.r.y, ss.r.width, ss.r.height);
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} else {
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if (ss.scanout_id != 0) {
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dpy_gfx_replace_surface(
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g->parent_obj.scanout[ss.scanout_id].con, NULL);
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}
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dpy_gfx_replace_surface(
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g->parent_obj.scanout[ss.scanout_id].con, NULL);
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dpy_gl_scanout_disable(g->parent_obj.scanout[ss.scanout_id].con);
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}
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g->parent_obj.scanout[ss.scanout_id].resource_id = ss.resource_id;
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@ -595,9 +593,7 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
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virgl_renderer_reset();
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for (i = 0; i < g->parent_obj.conf.max_outputs; i++) {
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if (i != 0) {
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dpy_gfx_replace_surface(g->parent_obj.scanout[i].con, NULL);
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}
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dpy_gfx_replace_surface(g->parent_obj.scanout[i].con, NULL);
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dpy_gl_scanout_disable(g->parent_obj.scanout[i].con);
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}
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}
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