throttle: use enum ThrottleDirection instead of bool is_write

enum ThrottleDirection is already there, use ThrottleDirection instead
of 'bool is_write' for throttle API, also modify related codes from
block, fsdev, cryptodev and tests.

Reviewed-by: Hanna Czenczek <hreitz@redhat.com>
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Message-Id: <20230728022006.1098509-7-pizhenwei@bytedance.com>
Signed-off-by: Hanna Czenczek <hreitz@redhat.com>
This commit is contained in:
zhenwei pi 2023-07-28 10:20:03 +08:00 committed by Hanna Czenczek
parent 27cf12298a
commit e76f201f69
6 changed files with 36 additions and 27 deletions

View file

@ -136,11 +136,11 @@ int64_t throttle_compute_wait(LeakyBucket *bkt)
/* This function compute the time that must be waited while this IO
*
* @is_write: true if the current IO is a write, false if it's a read
* @direction: throttle direction
* @ret: time to wait
*/
static int64_t throttle_compute_wait_for(ThrottleState *ts,
bool is_write)
ThrottleDirection direction)
{
BucketType to_check[2][4] = { {THROTTLE_BPS_TOTAL,
THROTTLE_OPS_TOTAL,
@ -154,7 +154,7 @@ static int64_t throttle_compute_wait_for(ThrottleState *ts,
int i;
for (i = 0; i < 4; i++) {
BucketType index = to_check[is_write][i];
BucketType index = to_check[direction][i];
wait = throttle_compute_wait(&ts->cfg.buckets[index]);
if (wait > max_wait) {
max_wait = wait;
@ -166,13 +166,13 @@ static int64_t throttle_compute_wait_for(ThrottleState *ts,
/* compute the timer for this type of operation
*
* @is_write: the type of operation
* @direction: throttle direction
* @now: the current clock timestamp
* @next_timestamp: the resulting timer
* @ret: true if a timer must be set
*/
static bool throttle_compute_timer(ThrottleState *ts,
bool is_write,
ThrottleDirection direction,
int64_t now,
int64_t *next_timestamp)
{
@ -182,7 +182,7 @@ static bool throttle_compute_timer(ThrottleState *ts,
throttle_do_leak(ts, now);
/* compute the wait time if any */
wait = throttle_compute_wait_for(ts, is_write);
wait = throttle_compute_wait_for(ts, direction);
/* if the code must wait compute when the next timer should fire */
if (wait) {
@ -425,23 +425,24 @@ void throttle_get_config(ThrottleState *ts, ThrottleConfig *cfg)
* NOTE: this function is not unit tested due to it's usage of timer_mod
*
* @tt: the timers structure
* @is_write: the type of operation (read/write)
* @direction: throttle direction
* @ret: true if the timer has been scheduled else false
*/
bool throttle_schedule_timer(ThrottleState *ts,
ThrottleTimers *tt,
bool is_write)
ThrottleDirection direction)
{
int64_t now = qemu_clock_get_ns(tt->clock_type);
int64_t next_timestamp;
QEMUTimer *timer;
bool must_wait;
timer = is_write ? tt->timers[THROTTLE_WRITE] : tt->timers[THROTTLE_READ];
assert(direction < THROTTLE_MAX);
timer = tt->timers[direction];
assert(timer);
must_wait = throttle_compute_timer(ts,
is_write,
direction,
now,
&next_timestamp);
@ -462,10 +463,11 @@ bool throttle_schedule_timer(ThrottleState *ts,
/* do the accounting for this operation
*
* @is_write: the type of operation (read/write)
* @direction: throttle direction
* @size: the size of the operation
*/
void throttle_account(ThrottleState *ts, bool is_write, uint64_t size)
void throttle_account(ThrottleState *ts, ThrottleDirection direction,
uint64_t size)
{
const BucketType bucket_types_size[2][2] = {
{ THROTTLE_BPS_TOTAL, THROTTLE_BPS_READ },
@ -478,6 +480,7 @@ void throttle_account(ThrottleState *ts, bool is_write, uint64_t size)
double units = 1.0;
unsigned i;
assert(direction < THROTTLE_MAX);
/* if cfg.op_size is defined and smaller than size we compute unit count */
if (ts->cfg.op_size && size > ts->cfg.op_size) {
units = (double) size / ts->cfg.op_size;
@ -486,13 +489,13 @@ void throttle_account(ThrottleState *ts, bool is_write, uint64_t size)
for (i = 0; i < 2; i++) {
LeakyBucket *bkt;
bkt = &ts->cfg.buckets[bucket_types_size[is_write][i]];
bkt = &ts->cfg.buckets[bucket_types_size[direction][i]];
bkt->level += size;
if (bkt->burst_length > 1) {
bkt->burst_level += size;
}
bkt = &ts->cfg.buckets[bucket_types_units[is_write][i]];
bkt = &ts->cfg.buckets[bucket_types_units[direction][i]];
bkt->level += units;
if (bkt->burst_length > 1) {
bkt->burst_level += units;