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replay: introduce breakpoint at the specified step
This patch introduces replay_break, replay_delete_break qmp and hmp commands. These commands allow stopping at the specified instruction. It may be useful for debugging when there are some known events that should be investigated. replay_break command has one argument - number of instructions executed since the start of the replay. replay_delete_break removes previously set breakpoint. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Acked-by: Markus Armbruster <armbru@redhat.com> -- v4 changes: - removed useless error_free call Message-Id: <160174520606.12451.7056879546045599378.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -1804,6 +1804,38 @@ SRST
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Set QOM property *property* of object at location *path* to value *value*
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ERST
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{
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.name = "replay_break",
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.args_type = "icount:i",
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.params = "icount",
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.help = "set breakpoint at the specified instruction count",
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.cmd = hmp_replay_break,
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},
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SRST
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``replay_break`` *icount*
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Set replay breakpoint at instruction count *icount*.
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Execution stops when the specified instruction is reached.
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There can be at most one breakpoint. When breakpoint is set, any prior
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one is removed. The breakpoint may be set only in replay mode and only
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"in the future", i.e. at instruction counts greater than the current one.
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The current instruction count can be observed with ``info replay``.
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ERST
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{
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.name = "replay_delete_break",
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.args_type = "",
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.params = "",
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.help = "remove replay breakpoint",
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.cmd = hmp_replay_delete_break,
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},
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SRST
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``replay_delete_break``
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Remove replay breakpoint which was previously set with ``replay_break``.
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The command is ignored when there are no replay breakpoints.
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ERST
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{
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.name = "info",
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.args_type = "item:s?",
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