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replay: add BH oneshot event for block layer
Replay is capable of recording normal BH events, but sometimes there are single use callbacks scheduled with aio_bh_schedule_oneshot function. This patch enables recording and replaying such callbacks. Block layer uses these events for calling the completion function. Replaying these calls makes the execution deterministic. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Acked-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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13 changed files with 59 additions and 16 deletions
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stubs/replay-user.c
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stubs/replay-user.c
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#include "qemu/osdep.h"
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#include "sysemu/replay.h"
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#include "sysemu/sysemu.h"
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void replay_bh_schedule_oneshot_event(AioContext *ctx,
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QEMUBHFunc *cb, void *opaque)
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{
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aio_bh_schedule_oneshot(ctx, cb, opaque);
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}
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