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replay: add BH oneshot event for block layer
Replay is capable of recording normal BH events, but sometimes there are single use callbacks scheduled with aio_bh_schedule_oneshot function. This patch enables recording and replaying such callbacks. Block layer uses these events for calling the completion function. Replaying these calls makes the execution deterministic. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Acked-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com>
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13 changed files with 59 additions and 16 deletions
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@ -51,6 +51,7 @@ enum ReplayEvents {
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enum ReplayAsyncEventKind {
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REPLAY_ASYNC_EVENT_BH,
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REPLAY_ASYNC_EVENT_BH_ONESHOT,
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REPLAY_ASYNC_EVENT_INPUT,
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REPLAY_ASYNC_EVENT_INPUT_SYNC,
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REPLAY_ASYNC_EVENT_CHAR_READ,
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