replay: add BH oneshot event for block layer

Replay is capable of recording normal BH events, but sometimes
there are single use callbacks scheduled with aio_bh_schedule_oneshot
function. This patch enables recording and replaying such callbacks.
Block layer uses these events for calling the completion function.
Replaying these calls makes the execution deterministic.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Acked-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit is contained in:
Pavel Dovgalyuk 2019-09-17 14:58:19 +03:00 committed by Kevin Wolf
parent ae25dccb7d
commit e4ec5ad464
13 changed files with 59 additions and 16 deletions

View file

@ -37,6 +37,8 @@
#include "qemu/option.h"
#include "qemu/uri.h"
#include "qemu/cutils.h"
#include "sysemu/sysemu.h"
#include "sysemu/replay.h"
#include "qapi/qapi-visit-block-core.h"
#include "qapi/qmp/qdict.h"
#include "qapi/qmp/qstring.h"
@ -257,8 +259,8 @@ nfs_co_generic_cb(int ret, struct nfs_context *nfs, void *data,
if (task->ret < 0) {
error_report("NFS Error: %s", nfs_get_error(nfs));
}
aio_bh_schedule_oneshot(task->client->aio_context,
nfs_co_generic_bh_cb, task);
replay_bh_schedule_oneshot_event(task->client->aio_context,
nfs_co_generic_bh_cb, task);
}
static int coroutine_fn nfs_co_preadv(BlockDriverState *bs, uint64_t offset,