lasips2: don't use legacy ps2_kbd_init() function

Instantiate the PS2 keyboard device within LASIPS2KbdPort using
object_initialize_child() in lasips2_kbd_port_init() and realize it in
lasips2_kbd_port_realize() accordingly.

Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Tested-by: Helge Deller <deller@gmx.de>
Acked-by: Helge Deller <deller@gmx.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <20220712215251.7944-33-mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
This commit is contained in:
Mark Cave-Ayland 2022-07-12 22:52:43 +01:00
parent 2ee1b52db1
commit e2b50aea03
2 changed files with 11 additions and 1 deletions

View file

@ -52,6 +52,8 @@ OBJECT_DECLARE_SIMPLE_TYPE(LASIPS2KbdPort, LASIPS2_KBD_PORT)
struct LASIPS2KbdPort {
LASIPS2Port parent_obj;
PS2KbdState kbd;
};
#define TYPE_LASIPS2_MOUSE_PORT "lasips2-mouse-port"