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target-arm: Enable vPMU support under TCG mode
This patch contains several fixes to enable vPMU under TCG mode. It first removes the checking of kvm_enabled() while unsetting ARM_FEATURE_PMU. With it, the .pmu option can be used to turn on/off vPMU under TCG mode. Secondly the PMU node of DT table is now created under TCG. The last fix is to disable the masking of PMUver field of ID_AA64DFR0_EL1. Signed-off-by: Wei Huang <wei@redhat.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Message-id: 1486504171-26807-5-git-send-email-wei@redhat.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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3 changed files with 3 additions and 8 deletions
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@ -471,7 +471,7 @@ static void fdt_add_pmu_nodes(const VirtMachineState *vms)
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CPU_FOREACH(cpu) {
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armcpu = ARM_CPU(cpu);
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if (!arm_feature(&armcpu->env, ARM_FEATURE_PMU) ||
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!kvm_arm_pmu_create(cpu, PPI(VIRTUAL_PMU_IRQ))) {
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(kvm_enabled() && !kvm_arm_pmu_create(cpu, PPI(VIRTUAL_PMU_IRQ)))) {
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return;
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}
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}
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