linux-headers: update

Update to Linux upstream commit 2ad0d5269970
("Merge git://git.kernel.org/pub/scm/linux/kernel/git/davem/net")

Signed-off-by: Cornelia Huck <cohuck@redhat.com>
This commit is contained in:
Cornelia Huck 2018-08-08 16:19:49 +02:00
parent c61177881c
commit d36f7de829
15 changed files with 284 additions and 17 deletions

View file

@ -182,6 +182,7 @@ extern "C" {
#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
/* add more to the end as needed */
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
@ -297,6 +298,19 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
/*
* Qualcomm Compressed Format
*
* Refers to a compressed variant of the base format that is compressed.
* Implementation may be platform and base-format specific.
*
* Each macrotile consists of m x n (mostly 4 x 4) tiles.
* Pixel data pitch/stride is aligned with macrotile width.
* Pixel data height is aligned with macrotile height.
* Entire pixel data buffer is aligned with 4k(bytes).
*/
#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
/* Vivante framebuffer modifiers */
/*
@ -383,6 +397,23 @@ extern "C" {
#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
fourcc_mod_code(NVIDIA, 0x15)
/*
* Some Broadcom modifiers take parameters, for example the number of
* vertical lines in the image. Reserve the lower 32 bits for modifier
* type, and the next 24 bits for parameters. Top 8 bits are the
* vendor code.
*/
#define __fourcc_mod_broadcom_param_shift 8
#define __fourcc_mod_broadcom_param_bits 48
#define fourcc_mod_broadcom_code(val, params) \
fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val))
#define fourcc_mod_broadcom_param(m) \
((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
#define fourcc_mod_broadcom_mod(m) \
((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \
__fourcc_mod_broadcom_param_shift))
/*
* Broadcom VC4 "T" format
*
@ -404,6 +435,151 @@ extern "C" {
*/
#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
/*
* Broadcom SAND format
*
* This is the native format that the H.264 codec block uses. For VC4
* HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
*
* The image can be considered to be split into columns, and the
* columns are placed consecutively into memory. The width of those
* columns can be either 32, 64, 128, or 256 pixels, but in practice
* only 128 pixel columns are used.
*
* The pitch between the start of each column is set to optimally
* switch between SDRAM banks. This is passed as the number of lines
* of column width in the modifier (we can't use the stride value due
* to various core checks that look at it , so you should set the
* stride to width*cpp).
*
* Note that the column height for this format modifier is the same
* for all of the planes, assuming that each column contains both Y
* and UV. Some SAND-using hardware stores UV in a separate tiled
* image from Y to reduce the column height, which is not supported
* with these modifiers.
*/
#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(2, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(3, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(4, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
fourcc_mod_broadcom_code(5, v)
#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
/* Broadcom UIF format
*
* This is the common format for the current Broadcom multimedia
* blocks, including V3D 3.x and newer, newer video codecs, and
* displays.
*
* The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
* and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
* stored in columns, with padding between the columns to ensure that
* moving from one column to the next doesn't hit the same SDRAM page
* bank.
*
* To calculate the padding, it is assumed that each hardware block
* and the software driving it knows the platform's SDRAM page size,
* number of banks, and XOR address, and that it's identical between
* all blocks using the format. This tiling modifier will use XOR as
* necessary to reduce the padding. If a hardware block can't do XOR,
* the assumption is that a no-XOR tiling modifier will be created.
*/
#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
/*
* Arm Framebuffer Compression (AFBC) modifiers
*
* AFBC is a proprietary lossless image compression protocol and format.
* It provides fine-grained random access and minimizes the amount of data
* transferred between IP blocks.
*
* AFBC has several features which may be supported and/or used, which are
* represented using bits in the modifier. Not all combinations are valid,
* and different devices or use-cases may support different combinations.
*/
#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode)
/*
* AFBC superblock size
*
* Indicates the superblock size(s) used for the AFBC buffer. The buffer
* size (in pixels) must be aligned to a multiple of the superblock size.
* Four lowest significant bits(LSBs) are reserved for block size.
*/
#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
/*
* AFBC lossless colorspace transform
*
* Indicates that the buffer makes use of the AFBC lossless colorspace
* transform.
*/
#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
/*
* AFBC block-split
*
* Indicates that the payload of each superblock is split. The second
* half of the payload is positioned at a predefined offset from the start
* of the superblock payload.
*/
#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
/*
* AFBC sparse layout
*
* This flag indicates that the payload of each superblock must be stored at a
* predefined position relative to the other superblocks in the same AFBC
* buffer. This order is the same order used by the header buffer. In this mode
* each superblock is given the same amount of space as an uncompressed
* superblock of the particular format would require, rounding up to the next
* multiple of 128 bytes in size.
*/
#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
/*
* AFBC copy-block restrict
*
* Buffers with this flag must obey the copy-block restriction. The restriction
* is such that there are no copy-blocks referring across the border of 8x8
* blocks. For the subsampled data the 8x8 limitation is also subsampled.
*/
#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
/*
* AFBC tiled layout
*
* The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
* superblocks inside a tile are stored together in memory. 8x8 tiles are used
* for pixel formats up to and including 32 bpp while 4x4 tiles are used for
* larger bpp formats. The order between the tiles is scan line.
* When the tiled layout is used, the buffer size (in pixels) must be aligned
* to the tile size.
*/
#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
/*
* AFBC solid color blocks
*
* Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
* can be reduced if a whole superblock is a single color.
*/
#define AFBC_FORMAT_MOD_SC (1ULL << 9)
#if defined(__cplusplus)
}
#endif