qdev: make properties array "const"

Constify all accesses to qdev properties, except for the
ObjectPropertyAccessor itself.  This makes it possible to place them in
read-only memory, and also lets Rust bindings switch from "static mut"
arrays to "static"; which is advantageous, because mutable statics are
highly discouraged.

Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Paolo Bonzini 2024-10-18 11:18:25 +02:00
parent 11b8920ed2
commit d36f165d95
4 changed files with 18 additions and 18 deletions

View file

@ -132,7 +132,7 @@ struct DeviceClass {
* ensures a compile-time error if someone attempts to assign
* dc->props directly.
*/
Property *props_;
const Property *props_;
/**
* @user_creatable: Can user instantiate with -device / device_add?
@ -935,7 +935,7 @@ char *qdev_get_own_fw_dev_path_from_handler(BusState *bus, DeviceState *dev);
* you attempt to add an existing property defined by a parent class.
* To modify an inherited property you need to use????
*/
void device_class_set_props(DeviceClass *dc, Property *props);
void device_class_set_props(DeviceClass *dc, const Property *props);
/**
* device_class_set_parent_realize() - set up for chaining realize fns