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tcg: Split out tcg_out_ext8u
We will need a backend interface for performing 8-bit zero-extend. Use it in tcg_reg_alloc_op in the meantime. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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11 changed files with 69 additions and 33 deletions
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@ -106,6 +106,7 @@ static bool tcg_out_mov(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg);
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static void tcg_out_movi(TCGContext *s, TCGType type,
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TCGReg ret, tcg_target_long arg);
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static void tcg_out_ext8s(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg);
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static void tcg_out_ext8u(TCGContext *s, TCGReg ret, TCGReg arg);
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static void tcg_out_addi_ptr(TCGContext *s, TCGReg, TCGReg, tcg_target_long);
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static void tcg_out_exit_tb(TCGContext *s, uintptr_t arg);
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static void tcg_out_goto_tb(TCGContext *s, int which);
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@ -4504,6 +4505,10 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
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case INDEX_op_ext8s_i64:
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tcg_out_ext8s(s, TCG_TYPE_I64, new_args[0], new_args[1]);
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break;
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case INDEX_op_ext8u_i32:
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case INDEX_op_ext8u_i64:
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tcg_out_ext8u(s, new_args[0], new_args[1]);
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break;
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default:
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if (def->flags & TCG_OPF_VECTOR) {
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tcg_out_vec_op(s, op->opc, TCGOP_VECL(op), TCGOP_VECE(op),
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