trace: Allocate cpu->trace_dstate in place

There's little point in dynamically allocating the bitmap if we
know at compile-time the max number of events we want to support.
Thus, make room in the struct for the bitmap, which will make things
easier later: this paves the way for upcoming changes, in which
we'll use a u32 to fully capture cpu->trace_dstate.

This change also increases performance by saving a dereference and
improving locality--note that this is important since upcoming work
makes reading this bitmap fairly common.

Signed-off-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Lluís Vilanova <vilanova@ac.upc.edu>
Signed-off-by: Lluís Vilanova <vilanova@ac.upc.edu>
Message-id: 149915725977.6295.15069969323605305641.stgit@frigg.lan
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
This commit is contained in:
Lluís Vilanova 2017-07-04 10:34:19 +02:00 committed by Stefan Hajnoczi
parent 4871b51b92
commit d01c05c955
3 changed files with 11 additions and 15 deletions

View file

@ -380,7 +380,6 @@ static void cpu_common_unrealizefn(DeviceState *dev, Error **errp)
static void cpu_common_initfn(Object *obj)
{
uint32_t count;
CPUState *cpu = CPU(obj);
CPUClass *cc = CPU_GET_CLASS(obj);
@ -395,18 +394,11 @@ static void cpu_common_initfn(Object *obj)
QTAILQ_INIT(&cpu->breakpoints);
QTAILQ_INIT(&cpu->watchpoints);
count = trace_get_vcpu_event_count();
if (count) {
cpu->trace_dstate = bitmap_new(count);
}
cpu_exec_initfn(cpu);
}
static void cpu_common_finalize(Object *obj)
{
CPUState *cpu = CPU(obj);
g_free(cpu->trace_dstate);
}
static int64_t cpu_common_get_arch_id(CPUState *cpu)