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console: stop using DisplayState in gfx hardware emulation
Use QemuConsole instead. Updates interfaces in console.[ch] and adapts gfx hardware emulation code. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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bc2ed9704f
commit
c78f71378a
31 changed files with 525 additions and 435 deletions
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@ -223,18 +223,18 @@ void register_displaychangelistener(DisplayState *ds,
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DisplayChangeListener *dcl);
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void unregister_displaychangelistener(DisplayChangeListener *dcl);
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void dpy_gfx_update(DisplayState *s, int x, int y, int w, int h);
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void dpy_gfx_replace_surface(DisplayState *s,
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void dpy_gfx_update(QemuConsole *con, int x, int y, int w, int h);
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void dpy_gfx_replace_surface(QemuConsole *con,
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DisplaySurface *surface);
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void dpy_refresh(DisplayState *s);
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void dpy_gfx_copy(struct DisplayState *s, int src_x, int src_y,
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void dpy_gfx_copy(QemuConsole *con, int src_x, int src_y,
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int dst_x, int dst_y, int w, int h);
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void dpy_text_cursor(struct DisplayState *s, int x, int y);
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void dpy_text_update(DisplayState *s, int x, int y, int w, int h);
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void dpy_text_resize(DisplayState *s, int w, int h);
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void dpy_mouse_set(struct DisplayState *s, int x, int y, int on);
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void dpy_cursor_define(struct DisplayState *s, QEMUCursor *cursor);
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bool dpy_cursor_define_supported(struct DisplayState *s);
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void dpy_text_cursor(QemuConsole *con, int x, int y);
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void dpy_text_update(QemuConsole *con, int x, int y, int w, int h);
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void dpy_text_resize(QemuConsole *con, int w, int h);
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void dpy_mouse_set(QemuConsole *con, int x, int y, int on);
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void dpy_cursor_define(QemuConsole *con, QEMUCursor *cursor);
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bool dpy_cursor_define_supported(QemuConsole *con);
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static inline int surface_stride(DisplaySurface *s)
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{
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@ -347,11 +347,11 @@ typedef void (*vga_hw_screen_dump_ptr)(void *, const char *, bool cswitch,
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Error **errp);
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typedef void (*vga_hw_text_update_ptr)(void *, console_ch_t *);
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DisplayState *graphic_console_init(vga_hw_update_ptr update,
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vga_hw_invalidate_ptr invalidate,
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vga_hw_screen_dump_ptr screen_dump,
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vga_hw_text_update_ptr text_update,
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void *opaque);
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QemuConsole *graphic_console_init(vga_hw_update_ptr update,
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vga_hw_invalidate_ptr invalidate,
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vga_hw_screen_dump_ptr screen_dump,
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vga_hw_text_update_ptr text_update,
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void *opaque);
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void vga_hw_update(void);
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void vga_hw_invalidate(void);
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@ -362,9 +362,11 @@ int is_fixedsize_console(void);
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void text_consoles_set_display(DisplayState *ds);
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void console_select(unsigned int index);
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void console_color_init(DisplayState *ds);
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void qemu_console_resize(DisplayState *ds, int width, int height);
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void qemu_console_copy(DisplayState *ds, int src_x, int src_y,
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void qemu_console_resize(QemuConsole *con, int width, int height);
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void qemu_console_copy(QemuConsole *con, int src_x, int src_y,
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int dst_x, int dst_y, int w, int h);
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DisplaySurface *qemu_console_surface(QemuConsole *con);
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DisplayState *qemu_console_displaystate(QemuConsole *console);
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typedef CharDriverState *(VcHandler)(ChardevVC *vc);
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