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ui: remove gl_ctx_get_current
There are no users left. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-Id: <20210204105232.834642-7-marcandre.lureau@redhat.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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10 changed files with 0 additions and 28 deletions
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@ -201,7 +201,6 @@ typedef struct DisplayChangeListenerOps {
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QEMUGLContext ctx);
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int (*dpy_gl_ctx_make_current)(DisplayChangeListener *dcl,
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QEMUGLContext ctx);
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QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl);
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void (*dpy_gl_scanout_disable)(DisplayChangeListener *dcl);
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void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl,
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@ -303,7 +302,6 @@ QEMUGLContext dpy_gl_ctx_create(QemuConsole *con,
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QEMUGLParams *params);
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void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx);
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int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
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QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con);
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bool console_has_gl(QemuConsole *con);
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bool console_has_gl_dmabuf(QemuConsole *con);
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