tcg: track TBs with per-region BST's

This paves the way for enabling scalable parallel generation of TCG code.

Instead of tracking TBs with a single binary search tree (BST), use a
BST for each TCG region, protecting it with a lock. This is as scalable
as it gets, since each TCG thread operates on a separate region.

The core of this change is the introduction of struct tcg_region_tree,
which contains a pointer to a GTree and an associated lock to serialize
accesses to it. We then allocate an array of tcg_region_tree's, adding
the appropriate padding to avoid false sharing based on
qemu_dcache_linesize.

Given a tc_ptr, we first find the corresponding region_tree. This
is done by special-casing the first and last regions first, since they
might be of size != region.size; otherwise we just divide the offset
by region.stride. I was worried about this division (several dozen
cycles of latency), but profiling shows that this is not a fast path.
Note that region.stride is not required to be a power of two; it
is only required to be a multiple of the host's page size.

Note that with this design we can also provide consistent snapshots
about all region trees at once; for instance, tcg_tb_foreach
acquires/releases all region_tree locks before/after iterating over them.
For this reason we now drop tb_lock in dump_exec_info().

As an alternative I considered implementing a concurrent BST, but this
can be tricky to get right, offers no consistent snapshots of the BST,
and performance and scalability-wise I don't think it could ever beat
having separate GTrees, given that our workload is insert-mostly (all
concurrent BST designs I've seen focus, understandably, on making
lookups fast, which comes at the expense of convoluted, non-wait-free
insertions/removals).

Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Emilio G. Cota 2017-07-26 16:58:05 -04:00 committed by Richard Henderson
parent 32359d529f
commit be2cdc5e35
6 changed files with 213 additions and 89 deletions

191
tcg/tcg.c
View file

@ -135,6 +135,12 @@ static TCGContext **tcg_ctxs;
static unsigned int n_tcg_ctxs;
TCGv_env cpu_env = 0;
struct tcg_region_tree {
QemuMutex lock;
GTree *tree;
/* padding to avoid false sharing is computed at run-time */
};
/*
* We divide code_gen_buffer into equally-sized "regions" that TCG threads
* dynamically allocate from as demand dictates. Given appropriate region
@ -158,6 +164,13 @@ struct tcg_region_state {
};
static struct tcg_region_state region;
/*
* This is an array of struct tcg_region_tree's, with padding.
* We use void * to simplify the computation of region_trees[i]; each
* struct is found every tree_size bytes.
*/
static void *region_trees;
static size_t tree_size;
static TCGRegSet tcg_target_available_regs[TCG_TYPE_COUNT];
static TCGRegSet tcg_target_call_clobber_regs;
@ -295,6 +308,180 @@ TCGLabel *gen_new_label(void)
#include "tcg-target.inc.c"
/* compare a pointer @ptr and a tb_tc @s */
static int ptr_cmp_tb_tc(const void *ptr, const struct tb_tc *s)
{
if (ptr >= s->ptr + s->size) {
return 1;
} else if (ptr < s->ptr) {
return -1;
}
return 0;
}
static gint tb_tc_cmp(gconstpointer ap, gconstpointer bp)
{
const struct tb_tc *a = ap;
const struct tb_tc *b = bp;
/*
* When both sizes are set, we know this isn't a lookup.
* This is the most likely case: every TB must be inserted; lookups
* are a lot less frequent.
*/
if (likely(a->size && b->size)) {
if (a->ptr > b->ptr) {
return 1;
} else if (a->ptr < b->ptr) {
return -1;
}
/* a->ptr == b->ptr should happen only on deletions */
g_assert(a->size == b->size);
return 0;
}
/*
* All lookups have either .size field set to 0.
* From the glib sources we see that @ap is always the lookup key. However
* the docs provide no guarantee, so we just mark this case as likely.
*/
if (likely(a->size == 0)) {
return ptr_cmp_tb_tc(a->ptr, b);
}
return ptr_cmp_tb_tc(b->ptr, a);
}
static void tcg_region_trees_init(void)
{
size_t i;
tree_size = ROUND_UP(sizeof(struct tcg_region_tree), qemu_dcache_linesize);
region_trees = qemu_memalign(qemu_dcache_linesize, region.n * tree_size);
for (i = 0; i < region.n; i++) {
struct tcg_region_tree *rt = region_trees + i * tree_size;
qemu_mutex_init(&rt->lock);
rt->tree = g_tree_new(tb_tc_cmp);
}
}
static struct tcg_region_tree *tc_ptr_to_region_tree(void *p)
{
size_t region_idx;
if (p < region.start_aligned) {
region_idx = 0;
} else {
ptrdiff_t offset = p - region.start_aligned;
if (offset > region.stride * (region.n - 1)) {
region_idx = region.n - 1;
} else {
region_idx = offset / region.stride;
}
}
return region_trees + region_idx * tree_size;
}
void tcg_tb_insert(TranslationBlock *tb)
{
struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr);
qemu_mutex_lock(&rt->lock);
g_tree_insert(rt->tree, &tb->tc, tb);
qemu_mutex_unlock(&rt->lock);
}
void tcg_tb_remove(TranslationBlock *tb)
{
struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr);
qemu_mutex_lock(&rt->lock);
g_tree_remove(rt->tree, &tb->tc);
qemu_mutex_unlock(&rt->lock);
}
/*
* Find the TB 'tb' such that
* tb->tc.ptr <= tc_ptr < tb->tc.ptr + tb->tc.size
* Return NULL if not found.
*/
TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr)
{
struct tcg_region_tree *rt = tc_ptr_to_region_tree((void *)tc_ptr);
TranslationBlock *tb;
struct tb_tc s = { .ptr = (void *)tc_ptr };
qemu_mutex_lock(&rt->lock);
tb = g_tree_lookup(rt->tree, &s);
qemu_mutex_unlock(&rt->lock);
return tb;
}
static void tcg_region_tree_lock_all(void)
{
size_t i;
for (i = 0; i < region.n; i++) {
struct tcg_region_tree *rt = region_trees + i * tree_size;
qemu_mutex_lock(&rt->lock);
}
}
static void tcg_region_tree_unlock_all(void)
{
size_t i;
for (i = 0; i < region.n; i++) {
struct tcg_region_tree *rt = region_trees + i * tree_size;
qemu_mutex_unlock(&rt->lock);
}
}
void tcg_tb_foreach(GTraverseFunc func, gpointer user_data)
{
size_t i;
tcg_region_tree_lock_all();
for (i = 0; i < region.n; i++) {
struct tcg_region_tree *rt = region_trees + i * tree_size;
g_tree_foreach(rt->tree, func, user_data);
}
tcg_region_tree_unlock_all();
}
size_t tcg_nb_tbs(void)
{
size_t nb_tbs = 0;
size_t i;
tcg_region_tree_lock_all();
for (i = 0; i < region.n; i++) {
struct tcg_region_tree *rt = region_trees + i * tree_size;
nb_tbs += g_tree_nnodes(rt->tree);
}
tcg_region_tree_unlock_all();
return nb_tbs;
}
static void tcg_region_tree_reset_all(void)
{
size_t i;
tcg_region_tree_lock_all();
for (i = 0; i < region.n; i++) {
struct tcg_region_tree *rt = region_trees + i * tree_size;
/* Increment the refcount first so that destroy acts as a reset */
g_tree_ref(rt->tree);
g_tree_destroy(rt->tree);
}
tcg_region_tree_unlock_all();
}
static void tcg_region_bounds(size_t curr_region, void **pstart, void **pend)
{
void *start, *end;
@ -380,6 +567,8 @@ void tcg_region_reset_all(void)
g_assert(!err);
}
qemu_mutex_unlock(&region.lock);
tcg_region_tree_reset_all();
}
#ifdef CONFIG_USER_ONLY
@ -496,6 +685,8 @@ void tcg_region_init(void)
g_assert(!rc);
}
tcg_region_trees_init();
/* In user-mode we support only one ctx, so do the initial allocation now */
#ifdef CONFIG_USER_ONLY
{