block: Rename BdrvChildRole to BdrvChildClass

This structure nearly only contains parent callbacks for child state
changes.  It cannot really reflect a child's role, because different
roles may overlap (as we will see when real roles are introduced), and
because parents can have custom callbacks even when the child fulfills a
standard role.

Signed-off-by: Max Reitz <mreitz@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Alberto Garcia <berto@igalia.com>
Message-Id: <20200513110544.176672-4-mreitz@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit is contained in:
Max Reitz 2020-05-13 13:05:13 +02:00 committed by Kevin Wolf
parent d67066d8bc
commit bd86fb990c
17 changed files with 141 additions and 133 deletions

View file

@ -297,7 +297,7 @@ static void blk_root_detach(BdrvChild *child)
}
}
static const BdrvChildRole child_root = {
static const BdrvChildClass child_root = {
.inherit_options = blk_root_inherit_options,
.change_media = blk_root_change_media,
@ -716,7 +716,7 @@ static BlockBackend *bdrv_first_blk(BlockDriverState *bs)
{
BdrvChild *child;
QLIST_FOREACH(child, &bs->parents, next_parent) {
if (child->role == &child_root) {
if (child->klass == &child_root) {
return child->opaque;
}
}
@ -740,7 +740,7 @@ bool bdrv_is_root_node(BlockDriverState *bs)
BdrvChild *c;
QLIST_FOREACH(c, &bs->parents, next_parent) {
if (c->role != &child_root) {
if (c->klass != &child_root) {
return false;
}
}