console: zap displaystate from dcl callbacks

Now that nobody depends on DisplayState in DisplayChangeListener
callbacks any more we can remove the parameter from all callbacks.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2013-03-01 13:03:04 +01:00
parent 5e00d3ac47
commit bc2ed9704f
9 changed files with 23 additions and 56 deletions

View file

@ -61,7 +61,6 @@ static int scaling_active = 0;
static Notifier mouse_mode_notifier;
static void sdl_update(DisplayChangeListener *dcl,
DisplayState *dontuse,
int x, int y, int w, int h)
{
// printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
@ -108,7 +107,6 @@ static void do_sdl_resize(int width, int height, int bpp)
}
static void sdl_switch(DisplayChangeListener *dcl,
DisplayState *dontuse,
DisplaySurface *new_surface)
{
@ -523,7 +521,7 @@ static void handle_keydown(SDL_Event *ev)
case 0x16: /* 'u' key on US keyboard */
if (scaling_active) {
scaling_active = 0;
sdl_switch(dcl, NULL, NULL);
sdl_switch(dcl, NULL);
vga_hw_invalidate();
vga_hw_update();
}
@ -763,8 +761,7 @@ static void handle_activation(SDL_Event *ev)
}
}
static void sdl_refresh(DisplayChangeListener *dcl,
DisplayState *dontuse)
static void sdl_refresh(DisplayChangeListener *dcl)
{
SDL_Event ev1, *ev = &ev1;
@ -779,7 +776,7 @@ static void sdl_refresh(DisplayChangeListener *dcl,
while (SDL_PollEvent(ev)) {
switch (ev->type) {
case SDL_VIDEOEXPOSE:
sdl_update(dcl, dontuse, 0, 0, real_screen->w, real_screen->h);
sdl_update(dcl, 0, 0, real_screen->w, real_screen->h);
break;
case SDL_KEYDOWN:
handle_keydown(ev);
@ -815,7 +812,6 @@ static void sdl_refresh(DisplayChangeListener *dcl,
}
static void sdl_mouse_warp(DisplayChangeListener *dcl,
DisplayState *ds,
int x, int y, int on)
{
if (on) {
@ -833,7 +829,6 @@ static void sdl_mouse_warp(DisplayChangeListener *dcl,
}
static void sdl_mouse_define(DisplayChangeListener *dcl,
DisplayState *ds,
QEMUCursor *c)
{
uint8_t *image, *mask;