tcg: Move tcg prologue pointer out of TCGContext

This value is constant across all thread-local copies of TCGContext,
so we might as well move it out of thread-local storage.

Use the correct function pointer type, and name the variable
tcg_qemu_tb_exec, which means that we are able to remove the
macro that does the casting.

Replace HAVE_TCG_QEMU_TB_EXEC with CONFIG_TCG_INTERPRETER,
as this is somewhat clearer in intent.

Reviewed-by: Joelle van Dyne <j@getutm.app>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2020-10-28 14:11:54 -07:00
parent 664a79735e
commit b91ccb3115
3 changed files with 14 additions and 8 deletions

View file

@ -162,6 +162,10 @@ static TCGContext **tcg_ctxs;
static unsigned int n_tcg_ctxs;
TCGv_env cpu_env = 0;
#ifndef CONFIG_TCG_INTERPRETER
tcg_prologue_fn *tcg_qemu_tb_exec;
#endif
struct tcg_region_tree {
QemuMutex lock;
GTree *tree;
@ -1055,7 +1059,10 @@ void tcg_prologue_init(TCGContext *s)
s->code_ptr = buf0;
s->code_buf = buf0;
s->data_gen_ptr = NULL;
s->code_gen_prologue = buf0;
#ifndef CONFIG_TCG_INTERPRETER
tcg_qemu_tb_exec = (tcg_prologue_fn *)buf0;
#endif
/* Compute a high-water mark, at which we voluntarily flush the buffer
and start over. The size here is arbitrary, significantly larger