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osdep: remove use of socket_error() from all code
Now that QEMU wraps the Win32 sockets methods to automatically set errno upon failure, there is no reason for callers to use the socket_error() method. They can rely on accessing errno even on Win32. Remove all use of socket_error() from general code, leaving it as a static method in oslib-win32.c only. Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
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parent
a2d96af4bb
commit
b16a44e13e
11 changed files with 46 additions and 63 deletions
19
net/socket.c
19
net/socket.c
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@ -145,15 +145,14 @@ static void net_socket_send_completed(NetClientState *nc, ssize_t len)
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static void net_socket_send(void *opaque)
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{
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NetSocketState *s = opaque;
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int size, err;
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int size;
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unsigned l;
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uint8_t buf1[NET_BUFSIZE];
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const uint8_t *buf;
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size = qemu_recv(s->fd, buf1, sizeof(buf1), 0);
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if (size < 0) {
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err = socket_error();
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if (err != EWOULDBLOCK)
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if (errno != EWOULDBLOCK)
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goto eoc;
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} else if (size == 0) {
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/* end of connection */
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@ -566,7 +565,7 @@ static int net_socket_connect_init(NetClientState *peer,
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const char *host_str)
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{
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NetSocketState *s;
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int fd, connected, ret, err;
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int fd, connected, ret;
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struct sockaddr_in saddr;
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if (parse_host_port(&saddr, host_str) < 0)
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@ -583,14 +582,12 @@ static int net_socket_connect_init(NetClientState *peer,
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for(;;) {
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ret = connect(fd, (struct sockaddr *)&saddr, sizeof(saddr));
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if (ret < 0) {
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err = socket_error();
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if (err == EINTR || err == EWOULDBLOCK) {
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} else if (err == EINPROGRESS) {
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if (errno == EINTR || errno == EWOULDBLOCK) {
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/* continue */
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} else if (errno == EINPROGRESS ||
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errno == EALREADY ||
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errno == EINVAL) {
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break;
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#ifdef _WIN32
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} else if (err == WSAEALREADY || err == WSAEINVAL) {
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break;
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#endif
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} else {
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perror("connect");
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closesocket(fd);
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