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osdep: remove use of socket_error() from all code
Now that QEMU wraps the Win32 sockets methods to automatically set errno upon failure, there is no reason for callers to use the socket_error() method. They can rely on accessing errno even on Win32. Remove all use of socket_error() from general code, leaving it as a static method in oslib-win32.c only. Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
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parent
a2d96af4bb
commit
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11 changed files with 46 additions and 63 deletions
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@ -53,18 +53,16 @@ static ssize_t socket_writev_buffer(void *opaque, struct iovec *iov, int iovcnt,
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}
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if (size > 0) {
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err = socket_error();
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if (err != EAGAIN && err != EWOULDBLOCK) {
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if (errno != EAGAIN && errno != EWOULDBLOCK) {
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error_report("socket_writev_buffer: Got err=%d for (%zu/%zu)",
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err, (size_t)size, (size_t)len);
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errno, (size_t)size, (size_t)len);
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/*
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* If I've already sent some but only just got the error, I
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* could return the amount validly sent so far and wait for the
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* next call to report the error, but I'd rather flag the error
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* immediately.
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*/
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return -err;
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return -errno;
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}
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/* Emulate blocking */
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@ -99,15 +97,15 @@ static ssize_t socket_get_buffer(void *opaque, uint8_t *buf, int64_t pos,
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if (len != -1) {
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break;
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}
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if (socket_error() == EAGAIN) {
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if (errno == EAGAIN) {
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yield_until_fd_readable(s->fd);
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} else if (socket_error() != EINTR) {
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} else if (errno != EINTR) {
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break;
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}
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}
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if (len == -1) {
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len = -socket_error();
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len = -errno;
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}
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return len;
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}
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