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Use #include "..." for our own headers, <...> for others
Tracked down with an ugly, brittle and probably buggy Perl script. Also move includes converted to <...> up so they get included before ours where that's obviously okay. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Tested-by: Eric Blake <eblake@redhat.com> Reviewed-by: Richard Henderson <rth@twiddle.net>
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91 changed files with 169 additions and 172 deletions
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@ -13,8 +13,7 @@
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#include "qemu/osdep.h"
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#include "vss-common.h"
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#include "inc/win2003/vscoordint.h"
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#include <inc/win2003/vscoordint.h>
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#include <comadmin.h>
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#include <wbemidl.h>
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#include <comdef.h>
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#include "qemu/osdep.h"
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#include "vss-common.h"
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#include "inc/win2003/vscoordint.h"
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#include "inc/win2003/vsprov.h"
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#include <inc/win2003/vscoordint.h>
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#include <inc/win2003/vsprov.h>
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#define VSS_TIMEOUT_MSEC (60*1000)
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#include "qemu/osdep.h"
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#include "vss-common.h"
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#include "requester.h"
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#include "inc/win2003/vswriter.h"
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#include "inc/win2003/vsbackup.h"
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#include <inc/win2003/vswriter.h>
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#include <inc/win2003/vsbackup.h>
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/* Max wait time for frozen event (VSS can only hold writes for 10 seconds) */
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#define VSS_TIMEOUT_FREEZE_MSEC 10000
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@ -50,7 +50,7 @@
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* VSS headers must be installed from Microsoft VSS SDK 7.2 available at:
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* http://www.microsoft.com/en-us/download/details.aspx?id=23490
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*/
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#include "inc/win2003/vss.h"
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#include <inc/win2003/vss.h>
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/* Macros to convert char definitions to wchar */
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#define _L(a) L##a
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