io_uring: use LuringState from the running thread

Remove usage of aio_context_acquire by always submitting asynchronous
AIO to the current thread's LuringState.

In order to prevent mistakes from the caller side, avoid passing LuringState
in luring_io_{plug/unplug} and luring_co_submit, and document the functions
to make clear that they work in the current thread's AioContext.

Signed-off-by: Emanuele Giuseppe Esposito <eesposit@redhat.com>
Message-Id: <20230203131731.851116-3-eesposit@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
This commit is contained in:
Emanuele Giuseppe Esposito 2023-02-03 08:17:29 -05:00 committed by Kevin Wolf
parent ab50533b69
commit a75e4e4365
4 changed files with 30 additions and 24 deletions

View file

@ -211,10 +211,6 @@ struct AioContext {
struct LinuxAioState *linux_aio;
#endif
#ifdef CONFIG_LINUX_IO_URING
/*
* State for Linux io_uring. Uses aio_context_acquire/release for
* locking.
*/
struct LuringState *linux_io_uring;
/* State for file descriptor monitoring using Linux io_uring */

View file

@ -69,12 +69,19 @@ void laio_io_unplug(uint64_t dev_max_batch);
typedef struct LuringState LuringState;
LuringState *luring_init(Error **errp);
void luring_cleanup(LuringState *s);
int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int fd,
uint64_t offset, QEMUIOVector *qiov, int type);
/* luring_co_submit: submit I/O requests in the thread's current AioContext. */
int coroutine_fn luring_co_submit(BlockDriverState *bs, int fd, uint64_t offset,
QEMUIOVector *qiov, int type);
void luring_detach_aio_context(LuringState *s, AioContext *old_context);
void luring_attach_aio_context(LuringState *s, AioContext *new_context);
void luring_io_plug(BlockDriverState *bs, LuringState *s);
void luring_io_unplug(BlockDriverState *bs, LuringState *s);
/*
* luring_io_plug/unplug work in the thread's current AioContext, therefore the
* caller must ensure that they are paired in the same IOThread.
*/
void luring_io_plug(void);
void luring_io_unplug(void);
#endif
#ifdef _WIN32