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ui/console: move dcl compatiblity check to a callback
As expected from the "compatible_dcl" comment, a simple comparison of ops isn't enough. The following patch will fix a regression introduced by this limited check by extending the compatibility callback for egl-headless. For now, this patch simply replaces the the "compatible_dcl" ops pointer with a "dpy_gl_ctx_is_compatible_ctx" callback. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
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7 changed files with 52 additions and 14 deletions
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@ -788,8 +788,15 @@ static const DisplayChangeListenerOps dcl_gl_ops = {
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.dpy_gl_update = sdl2_gl_scanout_flush,
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};
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static bool
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sdl2_gl_is_compatible_dcl(DisplayGLCtx *dgc,
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DisplayChangeListener *dcl)
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{
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return dcl->ops == &dcl_gl_ops;
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}
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static const DisplayGLCtxOps gl_ctx_ops = {
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.compatible_dcl = &dcl_gl_ops,
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.dpy_gl_ctx_is_compatible_dcl = sdl2_gl_is_compatible_dcl,
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.dpy_gl_ctx_create = sdl2_gl_create_context,
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.dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
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.dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
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