tcg: Move tb_phys_invalidate_count to tb_ctx

We can call do_tb_phys_invalidate from an iocontext, which has
no per-thread tcg_ctx.  Move this to tb_ctx, which is global.
The actual update still takes place with a lock held, so only
an atomic set is required, not an atomic increment.

Resolves: https://gitlab.com/qemu-project/qemu/-/issues/457
Tested-by: Viktor Ashirov <vashirov@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2021-07-06 20:54:56 -07:00
parent 834361efd9
commit a4390647f7
4 changed files with 5 additions and 21 deletions

View file

@ -579,8 +579,6 @@ struct TCGContext {
/* Threshold to flush the translated code buffer. */
void *code_gen_highwater;
size_t tb_phys_invalidate_count;
/* Track which vCPU triggers events */
CPUState *cpu; /* *_trans */
@ -815,7 +813,6 @@ size_t tcg_code_capacity(void);
void tcg_tb_insert(TranslationBlock *tb);
void tcg_tb_remove(TranslationBlock *tb);
size_t tcg_tb_phys_invalidate_count(void);
TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr);
void tcg_tb_foreach(GTraverseFunc func, gpointer user_data);
size_t tcg_nb_tbs(void);