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replay: make locking visible outside replay code
The replay_mutex_lock/unlock/locked functions are now going to be used for ensuring lock-step behaviour between the two threads. Make them public API functions and also provide stubs for non-QEMU builds on common paths. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20180227095242.1060.16601.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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4 changed files with 25 additions and 4 deletions
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@ -181,7 +181,7 @@ void replay_mutex_destroy(void)
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qemu_mutex_destroy(&lock);
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}
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static bool replay_mutex_locked(void)
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bool replay_mutex_locked(void)
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{
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return replay_locked;
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}
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@ -100,12 +100,12 @@ int64_t replay_get_qword(void);
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void replay_get_array(uint8_t *buf, size_t *size);
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void replay_get_array_alloc(uint8_t **buf, size_t *size);
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/* Mutex functions for protecting replay log file */
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/* Mutex functions for protecting replay log file and ensuring
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* synchronisation between vCPU and main-loop threads. */
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void replay_mutex_init(void);
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void replay_mutex_destroy(void);
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void replay_mutex_lock(void);
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void replay_mutex_unlock(void);
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bool replay_mutex_locked(void);
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/*! Checks error status of the file. */
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void replay_check_error(void);
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