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replay: make locking visible outside replay code
The replay_mutex_lock/unlock/locked functions are now going to be used for ensuring lock-step behaviour between the two threads. Make them public API functions and also provide stubs for non-QEMU builds on common paths. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20180227095242.1060.16601.stgit@pasha-VirtualBox> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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4 changed files with 25 additions and 4 deletions
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@ -48,6 +48,19 @@ extern ReplayMode replay_mode;
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/* Name of the initial VM snapshot */
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extern char *replay_snapshot;
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/* Replay locking
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*
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* The locks are needed to protect the shared structures and log file
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* when doing record/replay. They also are the main sync-point between
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* the main-loop thread and the vCPU thread. This was a role
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* previously filled by the BQL which has been busy trying to reduce
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* its impact across the code. This ensures blocks of events stay
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* sequential and reproducible.
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*/
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void replay_mutex_lock(void);
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void replay_mutex_unlock(void);
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/* Replay process control functions */
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/*! Enables recording or saving event log with specified parameters */
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