multiple wait object support for win32 (kazu)

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2013 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
bellard 2006-06-25 17:18:27 +00:00
parent e15d737181
commit a18e524af0
3 changed files with 75 additions and 16 deletions

View file

@ -630,6 +630,7 @@ static int tap_win32_open(tap_win32_overlapped_t **phandle,
typedef struct TAPState {
VLANClientState *vc;
tap_win32_overlapped_t *handle;
HANDLE tap_event;
} TAPState;
static TAPState *tap_win32_state = NULL;
@ -656,6 +657,7 @@ void tap_win32_poll(void)
if (size > 0) {
qemu_send_packet(s->vc, buf, size);
tap_win32_free_buffer(s->handle, buf);
SetEvent(s->tap_event);
}
}
@ -676,5 +678,11 @@ int tap_win32_init(VLANState *vlan, const char *ifname)
snprintf(s->vc->info_str, sizeof(s->vc->info_str),
"tap: ifname=%s", ifname);
tap_win32_state = s;
s->tap_event = CreateEvent(NULL, FALSE, FALSE, NULL);
if (!s->tap_event) {
fprintf(stderr, "tap-win32: Failed CreateEvent\n");
}
qemu_add_wait_object(s->tap_event, NULL, NULL);
return 0;
}