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tcg: Reduce max TB opcode count
Also, assert that we don't overflow any of two different offsets into the TB. Both unwind and goto_tb both record a uint16_t for later use. This fixes an arm-softmmu test case utilizing NEON in which there is a TB generated that runs to 7800 opcodes, and compiles to 96k on an x86_64 host. This overflows the 16-bit offset in which we record the goto_tb reset offset. Because of that overflow, we install a jump destination that goes to neverland. Boom. With this reduced op count, the same TB compiles to about 48k for aarch64, ppc64le, and x86_64 hosts, and neither assertion fires. Cc: qemu-stable@nongnu.org Reported-by: "Jason A. Donenfeld" <Jason@zx2c4.com> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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10 changed files with 26 additions and 13 deletions
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@ -850,9 +850,11 @@ static inline bool tcg_op_buf_full(void)
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/* This is not a hard limit, it merely stops translation when
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* we have produced "enough" opcodes. We want to limit TB size
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* such that a RISC host can reasonably use a 16-bit signed
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* branch within the TB.
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* branch within the TB. We also need to be mindful of the
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* 16-bit unsigned offsets, TranslationBlock.jmp_reset_offset[]
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* and TCGContext.gen_insn_end_off[].
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*/
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return tcg_ctx->nb_ops >= 8000;
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return tcg_ctx->nb_ops >= 4000;
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}
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/* pool based memory allocation */
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