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ui: Support non-zero minimum values for absolute input axes
This patch refactors ui/input.c to support absolute axis minimum values other than 0. All dependent calls to qemu_input_queue_abs have been updated to explicitly supply 0 as the axis minimum value. Signed-off-by: Philippe Voinov <philippevoinov@gmail.com> Message-id: 20170505133952.29885-1-philippevoinov@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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9 changed files with 45 additions and 27 deletions
4
ui/sdl.c
4
ui/sdl.c
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@ -490,9 +490,9 @@ static void sdl_send_mouse_event(int dx, int dy, int x, int y, int state)
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if (qemu_input_is_absolute()) {
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qemu_input_queue_abs(dcl->con, INPUT_AXIS_X, x,
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real_screen->w);
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0, real_screen->w);
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qemu_input_queue_abs(dcl->con, INPUT_AXIS_Y, y,
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real_screen->h);
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0, real_screen->h);
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} else {
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if (guest_cursor) {
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x -= guest_x;
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