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replay: save/load initial state
This patch implements initial vmstate creation or loading at the start of record/replay. It is needed for rewinding the execution in the replay mode. v4 changes: - snapshots are not created by default anymore v3 changes: - added rrsnapshot option Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20170124071746.4572.61449.stgit@PASHA-ISP> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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6 changed files with 59 additions and 3 deletions
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@ -43,6 +43,9 @@ typedef struct ReplayNetState ReplayNetState;
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extern ReplayMode replay_mode;
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/* Name of the initial VM snapshot */
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extern char *replay_snapshot;
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/* Replay process control functions */
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/*! Enables recording or saving event log with specified parameters */
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@ -149,4 +152,10 @@ void replay_unregister_net(ReplayNetState *rns);
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void replay_net_packet_event(ReplayNetState *rns, unsigned flags,
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const struct iovec *iov, int iovcnt);
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/* VM state operations */
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/*! Called at the start of execution.
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Loads or saves initial vmstate depending on execution mode. */
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void replay_vmstate_init(void);
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#endif
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