vga: fix text mode updating

With both text (curses) and graphics (vnc/sdl/spice/...) display active
vga text mode emulation fails to update both correctly.  Depending on
whenever vga_update_text() or vga_draw_text() happens to be called first
only the text display or only the graphics display will see display
resolution changes and full redraws.

Fix it by calling both text/gfx resize functions in both code paths and
keep track of full screen redraws needed in VGACommonState fields.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Gerd Hoffmann 2012-10-09 17:10:13 +02:00
parent e250d949fe
commit 9678aedd8e
2 changed files with 21 additions and 0 deletions

View file

@ -154,6 +154,8 @@ typedef struct VGACommonState {
vga_hw_invalidate_ptr invalidate;
vga_hw_screen_dump_ptr screen_dump;
vga_hw_text_update_ptr text_update;
bool full_update_text;
bool full_update_gfx;
/* hardware mouse cursor support */
uint32_t invalidated_y_table[VGA_MAX_HEIGHT / 32];
void (*cursor_invalidate)(struct VGACommonState *s);