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Rename CPUState -> CPUArchState
Scripted conversion: for file in *.[hc] hw/*.[hc] hw/kvm/*.[hc] linux-user/*.[hc] linux-user/m68k/*.[hc] bsd-user/*.[hc] darwin-user/*.[hc] tcg/*/*.[hc] target-*/cpu.h; do sed -i "s/CPUState/CPUArchState/g" $file done All occurrences of CPUArchState are expected to be replaced by QOM CPUState, once all targets are QOM'ified and common fields have been extracted. Signed-off-by: Andreas Färber <afaerber@suse.de> Reviewed-by: Anthony Liguori <aliguori@us.ibm.com>
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59 changed files with 419 additions and 419 deletions
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@ -990,10 +990,10 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
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tcg_out_dat_reg(s, COND_AL, ARITH_ADD, TCG_REG_R0, TCG_AREG0,
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TCG_REG_R0, SHIFT_IMM_LSL(CPU_TLB_ENTRY_BITS));
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/* In the
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* ldr r1 [r0, #(offsetof(CPUState, tlb_table[mem_index][0].addr_read))]
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* ldr r1 [r0, #(offsetof(CPUArchState, tlb_table[mem_index][0].addr_read))]
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* below, the offset is likely to exceed 12 bits if mem_index != 0 and
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* not exceed otherwise, so use an
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* add r0, r0, #(mem_index * sizeof *CPUState.tlb_table)
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* add r0, r0, #(mem_index * sizeof *CPUArchState.tlb_table)
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* before.
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*/
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if (mem_index)
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@ -1001,7 +1001,7 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
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(mem_index << (TLB_SHIFT & 1)) |
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((16 - (TLB_SHIFT >> 1)) << 8));
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tcg_out_ld32_12(s, COND_AL, TCG_REG_R1, TCG_REG_R0,
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offsetof(CPUState, tlb_table[0][0].addr_read));
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offsetof(CPUArchState, tlb_table[0][0].addr_read));
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tcg_out_dat_reg(s, COND_AL, ARITH_CMP, 0, TCG_REG_R1,
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TCG_REG_R8, SHIFT_IMM_LSL(TARGET_PAGE_BITS));
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/* Check alignment. */
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@ -1012,12 +1012,12 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int opc)
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/* XXX: possibly we could use a block data load or writeback in
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* the first access. */
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tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
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offsetof(CPUState, tlb_table[0][0].addr_read) + 4);
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offsetof(CPUArchState, tlb_table[0][0].addr_read) + 4);
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tcg_out_dat_reg(s, COND_EQ, ARITH_CMP, 0,
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TCG_REG_R1, addr_reg2, SHIFT_IMM_LSL(0));
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# endif
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tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
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offsetof(CPUState, tlb_table[0][0].addend));
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offsetof(CPUArchState, tlb_table[0][0].addend));
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switch (opc) {
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case 0:
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@ -1210,10 +1210,10 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
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tcg_out_dat_reg(s, COND_AL, ARITH_ADD, TCG_REG_R0,
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TCG_AREG0, TCG_REG_R0, SHIFT_IMM_LSL(CPU_TLB_ENTRY_BITS));
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/* In the
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* ldr r1 [r0, #(offsetof(CPUState, tlb_table[mem_index][0].addr_write))]
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* ldr r1 [r0, #(offsetof(CPUArchState, tlb_table[mem_index][0].addr_write))]
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* below, the offset is likely to exceed 12 bits if mem_index != 0 and
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* not exceed otherwise, so use an
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* add r0, r0, #(mem_index * sizeof *CPUState.tlb_table)
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* add r0, r0, #(mem_index * sizeof *CPUArchState.tlb_table)
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* before.
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*/
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if (mem_index)
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@ -1221,7 +1221,7 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
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(mem_index << (TLB_SHIFT & 1)) |
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((16 - (TLB_SHIFT >> 1)) << 8));
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tcg_out_ld32_12(s, COND_AL, TCG_REG_R1, TCG_REG_R0,
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offsetof(CPUState, tlb_table[0][0].addr_write));
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offsetof(CPUArchState, tlb_table[0][0].addr_write));
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tcg_out_dat_reg(s, COND_AL, ARITH_CMP, 0, TCG_REG_R1,
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TCG_REG_R8, SHIFT_IMM_LSL(TARGET_PAGE_BITS));
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/* Check alignment. */
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@ -1232,12 +1232,12 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
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/* XXX: possibly we could use a block data load or writeback in
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* the first access. */
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tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
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offsetof(CPUState, tlb_table[0][0].addr_write) + 4);
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offsetof(CPUArchState, tlb_table[0][0].addr_write) + 4);
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tcg_out_dat_reg(s, COND_EQ, ARITH_CMP, 0,
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TCG_REG_R1, addr_reg2, SHIFT_IMM_LSL(0));
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# endif
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tcg_out_ld32_12(s, COND_EQ, TCG_REG_R1, TCG_REG_R0,
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offsetof(CPUState, tlb_table[0][0].addend));
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offsetof(CPUArchState, tlb_table[0][0].addend));
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switch (opc) {
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case 0:
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@ -1797,7 +1797,7 @@ static void tcg_target_init(TCGContext *s)
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tcg_regset_set_reg(s->reserved_regs, TCG_REG_PC);
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tcg_add_target_add_op_defs(arm_op_defs);
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tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf),
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tcg_set_frame(s, TCG_AREG0, offsetof(CPUArchState, temp_buf),
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CPU_TEMP_BUF_NLONGS * sizeof(long));
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}
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