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TCG: Use gen_opc_buf from context instead of global variable.
Signed-off-by: Evgeny Voevodin <e.voevodin@samsung.com> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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parent
c4afe5c4d3
commit
92414b31e7
17 changed files with 97 additions and 94 deletions
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@ -1967,7 +1967,7 @@ gen_intermediate_code_internal(CPUSH4State * env, TranslationBlock * tb,
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int max_insns;
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pc_start = tb->pc;
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gen_opc_end = gen_opc_buf + OPC_MAX_SIZE;
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gen_opc_end = tcg_ctx.gen_opc_buf + OPC_MAX_SIZE;
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ctx.pc = pc_start;
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ctx.flags = (uint32_t)tb->flags;
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ctx.bstate = BS_NONE;
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@ -1999,7 +1999,7 @@ gen_intermediate_code_internal(CPUSH4State * env, TranslationBlock * tb,
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}
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}
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if (search_pc) {
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i = tcg_ctx.gen_opc_ptr - gen_opc_buf;
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i = tcg_ctx.gen_opc_ptr - tcg_ctx.gen_opc_buf;
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if (ii < i) {
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ii++;
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while (ii < i)
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@ -2058,7 +2058,7 @@ gen_intermediate_code_internal(CPUSH4State * env, TranslationBlock * tb,
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gen_icount_end(tb, num_insns);
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*tcg_ctx.gen_opc_ptr = INDEX_op_end;
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if (search_pc) {
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i = tcg_ctx.gen_opc_ptr - gen_opc_buf;
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i = tcg_ctx.gen_opc_ptr - tcg_ctx.gen_opc_buf;
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ii++;
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while (ii <= i)
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gen_opc_instr_start[ii++] = 0;
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