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savevm: Remove all the unneeded version_minimum_id_old (arm)
After commit 767adce2d
, they are redundant. This way we don't assign them
except when needed. Once there, there were lots of cases where the ".fields"
indentation was wrong:
.fields = (VMStateField []) {
and
.fields = (VMStateField []) {
Change all the combinations to:
.fields = (VMStateField[]){
The biggest problem (apart from aesthetics) was that checkpatch complained
when we copy&pasted the code from one place to another.
Signed-off-by: Juan Quintela <quintela@redhat.com>
[PMM: fixed minor conflict, corrected commit message typos]
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
parent
09319b3041
commit
8f1e884b38
64 changed files with 58 additions and 169 deletions
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@ -51,8 +51,7 @@ static const VMStateDescription vmstate_stellaris_button = {
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.name = "stellaris_button",
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.version_id = 0,
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.minimum_version_id = 0,
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.minimum_version_id_old = 0,
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.fields = (VMStateField[]) {
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.fields = (VMStateField[]) {
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VMSTATE_UINT8(pressed, gamepad_button),
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VMSTATE_END_OF_LIST()
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}
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@ -62,8 +61,7 @@ static const VMStateDescription vmstate_stellaris_gamepad = {
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.name = "stellaris_gamepad",
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.version_id = 1,
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.minimum_version_id = 1,
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.minimum_version_id_old = 1,
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.fields = (VMStateField[]) {
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.fields = (VMStateField[]) {
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VMSTATE_INT32(extension, gamepad_state),
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VMSTATE_STRUCT_VARRAY_INT32(buttons, gamepad_state, num_buttons, 0,
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vmstate_stellaris_button, gamepad_button),
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