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replay: checkpoints
This patch introduces checkpoints that synchronize cpu thread and iothread. When checkpoint is met in the code all asynchronous events from the queue are executed. Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> Message-Id: <20150917162444.8676.52916.stgit@PASHA-ISP.def.inno> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
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7 changed files with 134 additions and 12 deletions
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@ -1,5 +1,6 @@
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#include "sysemu/replay.h"
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#include <stdlib.h>
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#include "sysemu/sysemu.h"
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ReplayMode replay_mode;
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@ -14,3 +15,8 @@ int64_t replay_read_clock(unsigned int kind)
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abort();
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return 0;
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}
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bool replay_checkpoint(ReplayCheckpoint checkpoint)
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{
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return true;
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}
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