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tcg: Move tcg epilogue pointer out of TCGContext
This value is constant across all thread-local copies of TCGContext, so we might as well move it out of thread-local storage. Reviewed-by: Joelle van Dyne <j@getutm.app> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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11 changed files with 16 additions and 15 deletions
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@ -1873,7 +1873,7 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc,
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case INDEX_op_exit_tb:
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/* Reuse the zeroing that exists for goto_ptr. */
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if (a0 == 0) {
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tcg_out_goto_long(s, s->code_gen_epilogue);
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tcg_out_goto_long(s, tcg_code_gen_epilogue);
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} else {
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tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_X0, a0);
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tcg_out_goto_long(s, tb_ret_addr);
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@ -2894,7 +2894,7 @@ static void tcg_target_qemu_prologue(TCGContext *s)
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* Return path for goto_ptr. Set return value to 0, a-la exit_tb,
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* and fall through to the rest of the epilogue.
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*/
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s->code_gen_epilogue = s->code_ptr;
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tcg_code_gen_epilogue = s->code_ptr;
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tcg_out_movi(s, TCG_TYPE_REG, TCG_REG_X0, 0);
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/* TB epilogue */
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